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C# Socket.Close方法代码示例

本文整理汇总了C#中System.Net.Sockets.Socket.Close方法的典型用法代码示例。如果您正苦于以下问题:C# Socket.Close方法的具体用法?C# Socket.Close怎么用?C# Socket.Close使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在System.Net.Sockets.Socket的用法示例。


在下文中一共展示了Socket.Close方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: Main

        static void Main(string[] args)
        {
            byte[] receiveBytes = new byte[1024];
            int port =8080;//服务器端口
            string host = "10.3.0.1";  //服务器ip
            
            IPAddress ip = IPAddress.Parse(host);
            IPEndPoint ipe = new IPEndPoint(ip, port);//把ip和端口转化为IPEndPoint实例 
            Console.WriteLine("Starting Creating Socket Object");
            Socket sender = new Socket(AddressFamily.InterNetwork, 
                                        SocketType.Stream, 
                                        ProtocolType.Tcp);//创建一个Socket 
            sender.Connect(ipe);//连接到服务器 
            string sendingMessage = "Hello World!";
            byte[] forwardingMessage = Encoding.ASCII.GetBytes(sendingMessage + "[FINAL]");
            sender.Send(forwardingMessage);
            int totalBytesReceived = sender.Receive(receiveBytes);
            Console.WriteLine("Message provided from server: {0}",
                              Encoding.ASCII.GetString(receiveBytes,0,totalBytesReceived));
            //byte[] bs = Encoding.ASCII.GetBytes(sendStr);

            sender.Shutdown(SocketShutdown.Both);  
            sender.Close();
            Console.ReadLine();
        }
开发者ID:qychen,项目名称:AprvSys,代码行数:25,代码来源:ClientCode.cs

示例2: ConnectIPAddressAny

		public void ConnectIPAddressAny ()
		{
			IPEndPoint ep = new IPEndPoint (IPAddress.Any, 0);

			/* UDP sockets use Any to disconnect
			try {
				using (Socket s = new Socket (AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp)) {
					s.Connect (ep);
					s.Close ();
				}
				Assert.Fail ("#1");
			} catch (SocketException ex) {
				Assert.AreEqual (10049, ex.ErrorCode, "#2");
			}
			*/

			try {
				using (Socket s = new Socket (AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp)) {
					s.Connect (ep);
					s.Close ();
				}
				Assert.Fail ("#3");
			} catch (SocketException ex) {
				Assert.AreEqual (10049, ex.ErrorCode, "#4");
			}
		}
开发者ID:Therzok,项目名称:mono,代码行数:26,代码来源:SocketTest.cs

示例3: Main

        static void Main(string[] args)
        {
            IPAddress[] addresses = Dns.GetHostAddresses("38.98.173.2");
            //IPAddress[] addresses = Dns.GetHostAddresses("127.0.0.1");
            IPEndPoint _ipEndpoint = new IPEndPoint(addresses[0], 58642);

            IPEndPoint ipep = new IPEndPoint(IPAddress.Parse("38.98.173.2"), 58642);

            Socket _socket = new Socket(_ipEndpoint.AddressFamily, SocketType.Stream, ProtocolType.Tcp);
            IAsyncResult result = _socket.BeginConnect(_ipEndpoint, null, null);
            bool success = result.AsyncWaitHandle.WaitOne(2000, true);
            if (!success)
            {
                _socket.Close();
                Console.WriteLine("failed to connect");
                //throw new ApplicationException("Timeout trying to connect to server!");
            }
            if (_socket.Connected)
            {
                Console.WriteLine("connected!");
                //send a byte to let the server know that this is the data loader program communicating with it
                byte[] clientTypeByte = new byte[1024];
                for(int i=0;i<1024;i++)
                    clientTypeByte[i] = (byte)(i%256);
                _socket.Send(clientTypeByte);
                byte[] dataFromServer = new byte[1024];
                int bytesReceived = _socket.Receive(dataFromServer);
                _socket.Close();
            }

            Console.ReadLine();
        }
开发者ID:penneyworth1,项目名称:TcpTestClient,代码行数:32,代码来源:Program.cs

示例4: RefreshTorIdentity

 public void RefreshTorIdentity()
 {
     Socket server = null;
     try
     {
         IPEndPoint ip = new IPEndPoint(IPAddress.Parse("127.0.0.1"), 9151);
         server = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
         server.Connect(ip);
         // Please be sure that you have executed the part with the creation of an authentication hash, described in my article!
         server.Send(Encoding.ASCII.GetBytes("AUTHENTICATE \"johnsmith\"" + Environment.NewLine));
         byte[] data = new byte[1024];
         int receivedDataLength = server.Receive(data);
         string stringData = Encoding.ASCII.GetString(data, 0, receivedDataLength);
         server.Send(Encoding.ASCII.GetBytes("SIGNAL NEWNYM" + Environment.NewLine));
         data = new byte[1024];
         receivedDataLength = server.Receive(data);
         stringData = Encoding.ASCII.GetString(data, 0, receivedDataLength);
         if (!stringData.Contains("250"))
         {
             Console.WriteLine("Unable to signal new user to server.");
             server.Shutdown(SocketShutdown.Both);
             server.Close();
         }
     }
     finally
     {
         server.Close();
     }
 }
开发者ID:kennedykinyanjui,项目名称:Projects,代码行数:29,代码来源:TorTests.cs

示例5: ConnectToServerWithTimeout

        /// <summary>
        /// This code is used to connect to a TCP socket with timeout option.
        /// </summary>
        /// <param name="endPoint">IP endpoint of remote server</param>
        /// <param name="timeoutMs">Timeout to wait until connect</param>
        /// <returns>Socket object connected to server</returns>
        public static Socket ConnectToServerWithTimeout(EndPoint endPoint, int timeoutMs)
        {
            var socket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
            try
            {
                socket.Blocking = false;
                socket.Connect(endPoint);
                socket.Blocking = true;
                return socket;
            }
            catch (SocketException socketException)
            {
                if (socketException.ErrorCode != 10035)
                {
                    socket.Close();
                    throw;
                }

                if (!socket.Poll(timeoutMs * 1000, SelectMode.SelectWrite))
                {
                    socket.Close();
                    throw new NGRIDException("The host failed to connect. Timeout occured.");
                }

                socket.Blocking = true;
                return socket;
            }
        }
开发者ID:ashwinrath,项目名称:NGRID,代码行数:34,代码来源:GeneralHelper.cs

示例6: ProcessConnection

        private void ProcessConnection(Socket socket)
        {
            const int minCharsCount = 3;
            const int charsToProcess = 64;
            const int bufSize = 1024;

            try {
                if (!socket.Connected) return;
                var data = "";
                while (true) {
                    var bytes = new byte[bufSize];
                    var recData = socket.Receive(bytes);
                    data += Encoding.ASCII.GetString(bytes, 0, recData);
                    if (data.Length >= charsToProcess) {
                        var str = data.Take(charsToProcess);
                        var charsTable = str.Distinct()
                            .ToDictionary(c => c, c => str.Count(x => x == c));
                        if (charsTable.Count < minCharsCount) {
                            var message = $"Server got only {charsTable.Count} chars, closing connection.<EOF>";
                            socket.Send(Encoding.ASCII.GetBytes(message));
                            socket.Close();
                            break;
                        }

                        var result = String.Join(", ",
                            charsTable.Select(c => $"{c.Key}: {c.Value}"));
                        Console.WriteLine($"Sending {result}\n");
                        socket.Send(Encoding.ASCII.GetBytes(result + "<EOF>"));
                        data = String.Join("", data.Skip(charsToProcess));
                    }
                }
            } finally {
                socket.Close();
            }
        }
开发者ID:mtratsiuk,项目名称:Labs,代码行数:35,代码来源:Server.cs

示例7: JTAGSerialStream2

        public JTAGSerialStream2(string Cable, int Device, int Instance)
        {
            try
            {
                Socket SerialListenSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
                IPEndPoint SerialEP = new IPEndPoint(IPAddress.Any, 0);
                SerialListenSocket.Bind(SerialEP);
                SerialListenSocket.Listen(1);

                SerialEP = (IPEndPoint)SerialListenSocket.LocalEndPoint;

                SerialProcess = new Process();
                SerialProcess.StartInfo.FileName = "quartus_stp";
                SerialProcess.StartInfo.Arguments = String.Format("-t serial.tcl \"{0}\" {1} {2} {3}", Cable, Device, Instance, SerialEP.Port);
                SerialProcess.EnableRaisingEvents = true;
                SerialProcess.Exited +=
                    delegate(object Sender, EventArgs e)
                    {
                        if (SerialListenSocket != null)
                            SerialListenSocket.Close();
                    };

                SerialProcess.Start();
                SerialSocket = SerialListenSocket.Accept();

                SerialListenSocket.Close();
                SerialListenSocket = null;
            }
            catch (System.ComponentModel.Win32Exception e)
            {
                throw new JTAGException(String.Format("Error starting JTAG serial process: {0}", e.Message));
            }
        }
开发者ID:eddiehung,项目名称:dox-legup,代码行数:33,代码来源:JTAGSerial2.cs

示例8: addClass

 public bool addClass(string hostName, int hostPort, string appName, string className, string classTitle)
 {
     IPAddress host = IPAddress.Parse(hostName);
     IPEndPoint hostep = new IPEndPoint(host, hostPort);
     Socket sock = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
     try
     {
         sock.Connect(hostep);
     }
     catch (SocketException e)
     {
         Console.WriteLine("Problem connecting to host");
         Console.WriteLine(e.ToString());
         if (sock.Connected)
         {
             sock.Close();
         }
     }
     try {
         response = sock.Send(Encoding.ASCII.GetBytes("type=SNP#?version=1.0#?action=add_class#?app=" + appName + "#?class=" + className + "#?title=" + classTitle));
         response = sock.Send(Encoding.ASCII.GetBytes("\r\n"));
     }
     catch (SocketException e)
     {
         Console.WriteLine(e.ToString());
     }
     sock.Close();
     return true;
 }
开发者ID:dixcart,项目名称:Snarl-Network-Protocol-Csharp,代码行数:29,代码来源:SnarlNetwork.cs

示例9: NTPTime

 /// <summary>
 /// Try to update both system and RTC time using the NTP protocol
 /// </summary>
 /// <param name="TimeServer">Time server to use, ex: pool.ntp.org</param>
 /// <param name="GmtOffset">GMT offset in minutes, ex: -240</param>
 /// <returns>Returns true if successful</returns>
 public DateTime NTPTime(string TimeServer, int GmtOffset = 0)
 {
     Socket s = null;
     DateTime resultTime = DateTime.Now;
     try
     {
         EndPoint rep = new IPEndPoint(Dns.GetHostEntry(TimeServer).AddressList[0], 123);
         s = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp);
         byte[] ntpData = new byte[48];
         Array.Clear(ntpData, 0, 48);
         ntpData[0] = 0x1B; // Set protocol version
         s.SendTo(ntpData, rep); // Send Request
         if (s.Poll(30 * 1000 * 1000, SelectMode.SelectRead)) // Waiting an answer for 30s, if nothing: timeout
         {
             s.ReceiveFrom(ntpData, ref rep); // Receive Time
             byte offsetTransmitTime = 40;
             ulong intpart = 0;
             ulong fractpart = 0;
             for (int i = 0; i <= 3; i++) intpart = (intpart << 8) | ntpData[offsetTransmitTime + i];
             for (int i = 4; i <= 7; i++) fractpart = (fractpart << 8) | ntpData[offsetTransmitTime + i];
             ulong milliseconds = (intpart * 1000 + (fractpart * 1000) / 0x100000000L);
             s.Close();
             resultTime = new DateTime(1900, 1, 1) + TimeSpan.FromTicks((long)milliseconds * TimeSpan.TicksPerMillisecond);
             Utility.SetLocalTime(resultTime.AddMinutes(GmtOffset));
         }
         s.Close();
     }
     catch
     {
         try { s.Close(); }
         catch { }
     }
     return resultTime;
 }
开发者ID:lavinjj,项目名称:DIYBreweryBrewController,代码行数:40,代码来源:NTPTimeService.cs

示例10: Connect

		private void Connect()
		{
			socket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp)
			{
				SendTimeout = SendTimeout,
				ReceiveTimeout = ReceiveTimeout
			};
			try
			{
                if (ConnectTimeout == 0)
                {
                    socket.Connect(Host, Port);
                }
                else
                {
                    var connectResult = socket.BeginConnect(Host, Port, null, null);
                    connectResult.AsyncWaitHandle.WaitOne(ConnectTimeout, true);
                }

				if (!socket.Connected)
				{
					socket.Close();
					socket = null;
					return;
				}
				Bstream = new BufferedStream(new NetworkStream(socket), 16 * 1024);

				if (Password != null)
					SendExpectSuccess(Commands.Auth, Password.ToUtf8Bytes());

				db = 0;
				var ipEndpoint = socket.LocalEndPoint as IPEndPoint;
				clientPort = ipEndpoint != null ? ipEndpoint.Port : -1;
				lastCommand = null;
				lastSocketException = null;
				LastConnectedAtTimestamp = Stopwatch.GetTimestamp();

				if (isPreVersion1_26 == null)
				{
					isPreVersion1_26 = this.ServerVersion.CompareTo("1.2.6") <= 0;
				}

                if (ConnectionFilter != null)
                {
                    ConnectionFilter(this);
                }
			}
			catch (SocketException ex)
			{
                if (socket != null)
                    socket.Close();
                socket = null;

				HadExceptions = true;
				var throwEx = new RedisException("could not connect to redis Instance at " + Host + ":" + Port, ex);
				log.Error(throwEx.Message, ex);
				throw throwEx;
			}
		}
开发者ID:cbarbara,项目名称:ServiceStack.Redis,代码行数:59,代码来源:RedisNativeClient_Utils.cs

示例11: ScanAsync

		public async Task<IEnumerable<string>> ScanAsync() {
			var result = new List<string>();
			var vcmd = "host:version";
			var okay = "OKAY0004001d";

			foreach(var item in NetworkInterface.GetAllNetworkInterfaces()) {
				if(item.NetworkInterfaceType == NetworkInterfaceType.Loopback || item.OperationalStatus != OperationalStatus.Up) continue;
				this.LogDebug("Scanning network interface: {0}", item.Description);
				UnicastIPAddressInformationCollection UnicastIPInfoCol = item.GetIPProperties().UnicastAddresses;
				foreach(UnicastIPAddressInformation UnicatIPInfo in UnicastIPInfoCol) {
					try {
						var gateway = item.GetIPProperties().GatewayAddresses.First().Address;
						var range = new IPAddressRange("{0}/{1}".With(gateway, UnicatIPInfo.IPv4Mask));

						foreach(var ip in range.Addresses.Skip(110)) {
							for(var port = 5550; port < 5560; port++) {
								this.LogDebug("Connecting to {0}:{1}", ip, port);
								using(var socket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp)) {
									try {
										socket.Blocking = true;

										var aresult = socket.BeginConnect(ip, port, null, null);
										bool success = aresult.AsyncWaitHandle.WaitOne(200, true);
										if(!success) {
											this.LogWarn("Connection Timeout");
											socket.Close();
											continue;
										}
										this.LogDebug("Connection successful: {0}:{1}", ip, port);
										var b = new byte[12];
										var data = "{0}{1}\n".With(vcmd.Length.ToString("X4"), vcmd).GetBytes();
										var count = socket.Send(data, 0, data.Length, SocketFlags.None);
										if(count == 0) {
											throw new InvalidOperationException("Unable to send version command to adb");
										}
										socket.ReceiveBufferSize = 4;
										count = socket.Receive(b,0,4, SocketFlags.None);
										var msg = b.GetString();
										if(string.Compare(msg, okay, false) == 0) {
											result.Add("{0}:{1}".With(ip.ToString(), port));
											break;
										}
										socket.Close();
									} catch(InvalidOperationException ioe) {
										this.LogError(ioe.Message, ioe);
									}
								}

							}
						}

					} catch(Exception ex) {
						this.LogError(ex.Message, ex);
					}
				}
			}

			return result;
		}
开发者ID:camalot,项目名称:droidexplorer,代码行数:59,代码来源:AdbScanner.cs

示例12: LinkEQP

        private string gsProgrammerMail = ConfigurationManager.AppSettings.Get("ProgrammerMail"); //從AppConfig讀取「ProgrammerMail」參數

        #endregion Fields

        #region Methods

        /// <summary>
        /// 連線或斷線至ModBusToEthernet設備
        /// iStatus = 0,則連線
        /// iStatus = 1,則斷線
        /// </summary>
        /// <param name="iStatus">0為連線、1為斷線</param>
        /// <param name="sIP">設備的IP位址</param>
        /// <param name="sIPPort">設備的IP_Port</param>
        public bool LinkEQP(int iStatus, string sIP, string sIPPort, Socket gWorkSocket)
        {
            bool blFlag = false;
            try
            {
                switch (iStatus)
                {
                    case 0:
                        // Set the timeout for synchronous receive methods to
                        // 1 second (1000 milliseconds.)
                        gWorkSocket.ReceiveTimeout = giReceiveTimeout * 1000;

                        // Set the timeout for synchronous send methods
                        // to 1 second (1000 milliseconds.)
                        gWorkSocket.SendTimeout = giSendTimeout * 1000;

                        if (gWorkSocket.Connected == true)
                        {
                            gWorkSocket.Shutdown(SocketShutdown.Both);
                            gWorkSocket.Close();
                        }
                        else if (gWorkSocket.Connected == false)
                        {
                            gWorkSocket.Connect(sIP, Convert.ToInt32(sIPPort));
                            if ((gWorkSocket.Connected == true))
                            {
                                //System.Threading.Thread.Sleep(150);
                                gLogger.Trace("ModbusRTU--成功連結 to:" + sIP);
                            }
                        }
                        blFlag = true;
                        break;
                    case 1:
                        if ((gWorkSocket.Connected == true))
                        {
                            gWorkSocket.Shutdown(SocketShutdown.Both);
                            gWorkSocket.Close();
                            //System.Threading.Thread.Sleep(150);
                            gLogger.Trace("ModbusRTU--取消連線 to:" + sIP);
                        }
                        blFlag = false;
                        break;
                }
            }
            catch (Exception ex)
            {
                gLogger.ErrorException("ModbusTCP.LinkEQP:", ex);
                if (gWorkSocket.Connected)
                {
                    gWorkSocket.Shutdown(SocketShutdown.Both);
                    gWorkSocket.Close();
                }
                throw ex;
            }
            return blFlag;
        }
开发者ID:FTCEEP,项目名称:CGUST,代码行数:70,代码来源:SocketLink.cs

示例13: StartClient

        public static void StartClient(string ip, string data)
        {
            // Data buffer for incoming data.
            byte[] bytes = new byte[1024];

            // Connect to a remote device.
            try
            {
                // Establish the remote endpoint for the socket.
                // This example uses port 11000 on the local computer.
                IPHostEntry ipHostInfo = Dns.Resolve(Dns.GetHostName());
                IPAddress ipAddress = IPAddress.Parse(ip);
                IPEndPoint remoteEP = new IPEndPoint(ipAddress, 15001);

                // Create a TCP/IP  socket.
                Socket sender = new Socket(AddressFamily.InterNetwork,
                    SocketType.Stream, ProtocolType.Tcp);

                // Connect the socket to the remote endpoint. Catch any errors.
                try
                {
                    sender.Connect(remoteEP);

                    Console.WriteLine("Socket connected to {0}",
                        sender.RemoteEndPoint.ToString());

                    // Encode the data string into a byte array.
                    byte[] msg = Encoding.ASCII.GetBytes(data + "<EOF>");

                    // Send the data through the socket.
                    int bytesSent = sender.Send(msg);

                    // Receive the response from the remote device.
                    int bytesRec = sender.Receive(bytes);
                    Console.WriteLine("Echoed test = {0}",
                        Encoding.ASCII.GetString(bytes, 0, bytesRec));

                    // Release the socket.
                    sender.Shutdown(SocketShutdown.Both);
                    sender.Close();
                    Console.WriteLine("finish " + DateTime.Now);
                }
                catch (Exception e)
                {
                    sender.Shutdown(SocketShutdown.Both);
                    sender.Close();
                    Console.WriteLine("Unexpected exception : {0}", e.ToString());
                }

            }
            catch (Exception e)
            {
                Console.WriteLine(e.ToString());
            }
        }
开发者ID:rbarber8,项目名称:historical_curve,代码行数:55,代码来源:sclient.cs

示例14: btnEnter_Click

        private void btnEnter_Click(object sender, EventArgs e)
        {
            clientSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
            IPEndPoint ipep = new IPEndPoint(IPAddress.Parse("127.0.0.1"), 6666);
            clientSocket.SendBufferSize = 1024;
            clientSocket.ReceiveBufferSize = 1024;
            try
            {
                clientSocket.Connect(ipep);

                Regex reg = new Regex(@"^[a-zA-Z0-9_]+$");
                userName = textName.Text;
                //Check whether the name only consisits of letters,numbers,underlines
                if (reg.IsMatch(userName))
                {

                    byte[] nameByte = new byte[1024];
                    Encoding.UTF8.GetBytes(userName,0,userName.Length,nameByte,0);
                    clientSocket.Send(nameByte);
                    byte[] answerByte = new byte[1024];
                    clientSocket.Receive(answerByte);
                    string answer = Encoding.UTF8.GetString(answerByte).Trim(new char[] { '\0' });
                    if (answer == "NameErr")
                    {
                        //fail to log in
                        MessageBox.Show(userName + "has been used.\r\nPlease try another one.");
                        textName.Clear();
                        clientSocket.Close();
                    }
                    else if (answer == "NameSuc")
                    {
                        //log in successfully
                        this.DialogResult = DialogResult.OK;
                    }
                }
                else
                {
                    MessageBox.Show("Only letters,numbers,underlines are allowed");
                    textName.Clear();
                    clientSocket.Close();
                }

            }
            catch (SocketException)
            {
                //When the server isn't started
                MessageBox.Show("Disconnected to the server");
                this.Close();
                Application.Exit();
            }
        }
开发者ID:oneonezhang,项目名称:hhhchat,代码行数:51,代码来源:Form1.cs

示例15: verify

        public static bool verify(string address)
        {
            string[] host = (address.Split('@'));
            string hostname = host[1];
            //string hostStr = "smtp.net4india.com";

            IPHostEntry IPhst = Dns.GetHostEntry(hostname);
            //Dns.GetHostByName
            IPEndPoint endPt = new IPEndPoint(IPhst.AddressList[0],25);
            Socket s = new Socket(endPt.AddressFamily,
                         SocketType.Stream, ProtocolType.Tcp);
            s.Connect(endPt);

            //Attempting to connect
            if (!Check_Response(s, SMTPResponse.CONNECT_SUCCESS))
            {
                s.Close();
                return false;
            }

            //HELO server
            Senddata(s, string.Format("HELO {0}\r\n", Dns.GetHostName()));
            if (!Check_Response(s, SMTPResponse.GENERIC_SUCCESS))
            {
                s.Close();
                return false;
            }

            //Identify yourself
            //Servers may resolve your domain and check whether
            //you are listed in BlackLists etc.
            Senddata(s, string.Format("MAIL From: {0}\r\n",
                 "[email protected]"));
            if (!Check_Response(s, SMTPResponse.GENERIC_SUCCESS))
            {
                s.Close();
                return false;
            }

            //Attempt Delivery (I can use VRFY, but most
            //SMTP servers only disable it for security reasons)
            Senddata(s, address);
            if (!Check_Response(s, SMTPResponse.GENERIC_SUCCESS))
            {
                s.Close();
                return false;
            }
            return (true);
        }
开发者ID:praanasol,项目名称:Project-buddha,代码行数:49,代码来源:VerifyEmail.cs


注:本文中的System.Net.Sockets.Socket.Close方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。