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C# GameObjectTeam.IsEnemy方法代码示例

本文整理汇总了C#中GameObjectTeam.IsEnemy方法的典型用法代码示例。如果您正苦于以下问题:C# GameObjectTeam.IsEnemy方法的具体用法?C# GameObjectTeam.IsEnemy怎么用?C# GameObjectTeam.IsEnemy使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在GameObjectTeam的用法示例。


在下文中一共展示了GameObjectTeam.IsEnemy方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: IsValidTeam

        public bool IsValidTeam(GameObjectTeam team)
        {
            if (team == GameObjectTeam.Unknown)
                return true;

            switch (TeamDetect)
            {
                case DetectionTeam.AllyTeam:
                    return team.IsAlly();
                case DetectionTeam.EnemyTeam:
                    return team.IsEnemy();
                case DetectionTeam.AnyTeam:
                    break;
                default:
                    throw new ArgumentOutOfRangeException();
            }

            return true;
        }
开发者ID:erdembat93,项目名称:Hu3SeriesReborn,代码行数:19,代码来源:SkillshotDetector.cs

示例2: Ward

            public Ward(AIHeroClient caster, Obj_AI_Base handle, Vector3 position, IWard wardInfo, int duration, GameObjectTeam team)
            {
                // Initialize properties
                Caster = caster;
                Handle = handle;
                FakePosition = position;
                Team = team;
                WardInfo = wardInfo;
                Duration = duration * 1000;
                CreationTime = Core.GameTickCount;

                // Initialize rendering
                MinimapSprite = new Sprite(() => MinimapIconTexture);
                TextHandle = new Text(string.Empty, new Font(FontFamily.GenericSansSerif, 8, FontStyle.Regular));

                // Notify player about placement
                if (!MasterMind.IsSpectatorMode && Team.IsEnemy() &&
                    (Player.Instance.IsInRange(Position, NotifyRange.CurrentValue) || Player.Instance.IsInRange(position, NotifyRange.CurrentValue)))
                {
                    if (NotifyPlace.CurrentValue)
                    {
                        Notifications.Show(new SimpleNotification("A ward has been placed!",
                            string.Format("{0} has placed a {1}", caster != null ? caster.ChampionName : "Unknown", WardInfo.FriendlyName)));
                    }
                    if (NotifyPlacePing.CurrentValue)
                    {
                        TacticalMap.ShowPing(PingCategory.Normal, Position, true);
                    }
                }
            }
开发者ID:giaanthunder,项目名称:EloBuddy,代码行数:30,代码来源:WardTracker.cs


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