本文整理汇总了C#中BsonReader.SkipValue方法的典型用法代码示例。如果您正苦于以下问题:C# BsonReader.SkipValue方法的具体用法?C# BsonReader.SkipValue怎么用?C# BsonReader.SkipValue使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类BsonReader
的用法示例。
在下文中一共展示了BsonReader.SkipValue方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Deserialize
/// <summary>
/// Deserializes an object from a BsonReader.
/// </summary>
/// <param name="bsonReader">The BsonReader.</param>
/// <param name="nominalType">The nominal type of the object.</param>
/// <param name="actualType">The actual type of the object.</param>
/// <param name="options">The serialization options.</param>
/// <returns>An object.</returns>
public object Deserialize(
BsonReader bsonReader,
Type nominalType,
Type actualType,
IBsonSerializationOptions options)
{
VerifyNominalType(nominalType);
var bsonType = bsonReader.GetCurrentBsonType();
if (bsonType == Bson.BsonType.Null)
{
bsonReader.ReadNull();
return null;
}
else
{
if (actualType != _classMap.ClassType)
{
var message = string.Format("BsonClassMapSerializer.Deserialize for type {0} was called with actualType {1}.",
BsonUtils.GetFriendlyTypeName(_classMap.ClassType), BsonUtils.GetFriendlyTypeName(actualType));
throw new BsonSerializationException(message);
}
if (actualType.IsValueType)
{
var message = string.Format("Value class {0} cannot be deserialized.", actualType.FullName);
throw new BsonSerializationException(message);
}
if (_classMap.IsAnonymous)
{
throw new InvalidOperationException("An anonymous class cannot be deserialized.");
}
if (bsonType != BsonType.Document)
{
var message = string.Format(
"Expected a nested document representing the serialized form of a {0} value, but found a value of type {1} instead.",
actualType.FullName, bsonType);
throw new FileFormatException(message);
}
Dictionary<string, object> values = null;
object obj = null;
ISupportInitialize supportsInitialization = null;
if (_classMap.HasCreatorMaps)
{
// for creator-based deserialization we first gather the values in a dictionary and then call a matching creator
values = new Dictionary<string, object>();
}
else
{
// for mutable classes we deserialize the values directly into the result object
obj = _classMap.CreateInstance();
supportsInitialization = obj as ISupportInitialize;
if (supportsInitialization != null)
{
supportsInitialization.BeginInit();
}
}
var discriminatorConvention = _classMap.GetDiscriminatorConvention();
var allMemberMaps = _classMap.AllMemberMaps;
var extraElementsMemberMapIndex = _classMap.ExtraElementsMemberMapIndex;
var memberMapBitArray = FastMemberMapHelper.GetBitArray(allMemberMaps.Count);
bsonReader.ReadStartDocument();
var elementTrie = _classMap.ElementTrie;
bool memberMapFound;
int memberMapIndex;
while (bsonReader.ReadBsonType(elementTrie, out memberMapFound, out memberMapIndex) != BsonType.EndOfDocument)
{
var elementName = bsonReader.ReadName();
if (memberMapFound)
{
var memberMap = allMemberMaps[memberMapIndex];
if (memberMapIndex != extraElementsMemberMapIndex)
{
if (obj != null)
{
if (memberMap.IsReadOnly)
{
bsonReader.SkipValue();
}
else
{
var value = DeserializeMemberValue(bsonReader, memberMap);
memberMap.Setter(obj, value);
}
}
else
{
//.........这里部分代码省略.........