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C# ArgumentList.Contains方法代码示例

本文整理汇总了C#中ArgumentList.Contains方法的典型用法代码示例。如果您正苦于以下问题:C# ArgumentList.Contains方法的具体用法?C# ArgumentList.Contains怎么用?C# ArgumentList.Contains使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在ArgumentList的用法示例。


在下文中一共展示了ArgumentList.Contains方法的9个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: Main

		static int Main(string[] raw)
		{
			ArgumentList args = new ArgumentList(raw);
			List<string> input = new List<string>(args.Unnamed);

			if (args.Contains("nologo") == false)
			{
				Console.WriteLine("StampCopyright.exe");
				Console.WriteLine("Copyright 2009-{0:yyyy} by Roger Knapp, Licensed under the Apache License, Version 2.0", DateTime.Now);
				Console.WriteLine("");
			}

			if ((args.Count == 0 && args.Unnamed.Count == 0) || args.Contains("?") || args.Contains("help"))
				return DoHelp();

			try
			{
                args.TryGetValue("svn", out _subversion);

				Log.ConsoleLevel = System.Diagnostics.TraceLevel.Warning;
                _changes = 0;
                _copyText = File.ReadAllText(input[0]).Trim();
                _copyText = _copyText.Replace("YEAR", DateTime.Now.Year.ToString());
                _copyText = _copyText.Replace("yyyy", DateTime.Now.Year.ToString());
				input.RemoveAt(0);
				ProjectVisitor visitor = new ProjectVisitor(false, input.ToArray());
				visitor.VisitProjectItems(VisitProjectItem);
			}
			catch (ApplicationException ae)
			{
				Log.Error(ae);
				Console.Error.WriteLine();
				Console.Error.WriteLine(ae.Message);
				Environment.ExitCode = -1;
			}
			catch (Exception e)
			{
				Log.Error(e);
				Console.Error.WriteLine();
				Console.Error.WriteLine(e.ToString());
				Environment.ExitCode = -1;
			}

			if (args.Contains("wait"))
			{
				Console.WriteLine();
				Console.WriteLine("Press [Enter] to continue...");
				Console.ReadLine();
			}

			return Environment.ExitCode;
		}
开发者ID:modulexcite,项目名称:CSharpTest.Net.Tools,代码行数:52,代码来源:Program.cs

示例2: Run

		public virtual void Run(ICommandInterpreter interpreter, string[] arguments)
		{
			ArgumentList args = new ArgumentList(arguments);

			if (args.Count == 1 && args.Contains("?"))
			{ Help(); return; }

			//translate ordinal referenced names
		    Argument last = null;
			for (int i = 0; i < _arguments.Length && args.Unnamed.Count > 0; i++)
			{
			    if (_arguments[i].Type == typeof (ICommandInterpreter))
			        break;
			    last = _arguments[i];
                args.Add(last.DisplayName, args.Unnamed[0]);
				args.Unnamed.RemoveAt(0);
			}

            if (last != null && args.Unnamed.Count > 0 && last.Type.IsArray)
		    {
                for (int i = 0; i < _arguments.Length && args.Unnamed.Count > 0; i++)
                {
                    args.Add(last.DisplayName, args.Unnamed[0]);
                    args.Unnamed.RemoveAt(0);
                }
		    }

		    List<object> invokeArgs = new List<object>();
			foreach (Argument arg in _arguments)
			{
				object argValue = arg.GetArgumentValue(interpreter, args, arguments);
				invokeArgs.Add(argValue);
			}

			//make sure we actually used all arguments.
			List<string> names = new List<string>(args.Keys);
			InterpreterException.Assert(names.Count == 0, "Unknown argument(s): {0}", String.Join(", ", names.ToArray()));
			InterpreterException.Assert(args.Unnamed.Count == 0, "Too many arguments supplied.");

			Invoke(Method, Target, invokeArgs.ToArray());
		}
开发者ID:modulexcite,项目名称:CSharpTest.Net.Tools,代码行数:41,代码来源:Command.cs

示例3: Slots

        /// <summary>
        /// Checks the state of a slot.
        /// </summary>
        /// <param name="server">Current Server instance</param>
        /// <param name="sender">Sending player</param>
        /// <param name="args">Arguments sent with command</param>
        public static void Slots(Server server, ISender sender, ArgumentList args)
        {
            bool dinfo = args.Contains("-d") || args.Contains("-dp") || args.Contains("-pd");
            bool pinfo = args.Contains("-p") || args.Contains("-dp") || args.Contains("-pd");

            int k = 0;
            for (int i = 0; i < 255; i++)
            {
                var slot = Netplay.slots[i];
                var player = Main.players[i];

                if (slot.state != SlotState.VACANT)
                {
                    k += 1;

                    var name = "";
                    if (player != null)
                    {
                        name = string.Concat(", ", player.Op ? "Op. " : "", "\"", (player.Name ?? "<null>"), "\"");
                        if (player.AuthenticatedAs != null)
                        {
                            if (player.Name == player.AuthenticatedAs)
                                name = name + " (auth'd)";
                            else
                                name = name + " (auth'd as " + player.AuthenticatedAs + ")";
                        }
                    }

                    var addr = "<secret>";
                    if (!(sender is Player && player.Op))
                        addr = slot.remoteAddress;

                    var msg = string.Format("slot {0}: {1}, {2}{3}", i, slot.state, addr, name);

                    if (pinfo && player != null)
                    {
                        msg += string.Format(", {0}/{1}hp", player.statLife, player.statLifeMax);
                    }

                    if (dinfo)
                    {
                        msg += string.Format(", {0}{1}{2}, tx:{3:0.0}K, rx:{4:0.0}K, q:{5}",
                            slot.conn.kicking ? "+" : "-", slot.conn.sending ? "+" : "-", slot.conn.receiving ? "+" : "-",
                            slot.conn.BytesSent / 1024.0, slot.conn.BytesReceived / 1024.0,
                            slot.conn.QueueLength);
                    }

                    sender.sendMessage(msg);
                }
            }
            sender.sendMessage(string.Format("{0}/{1} slots occupied.", k, Main.maxNetplayers));
        }
开发者ID:Dyrian,项目名称:Terraria-s-Dedicated-Server-Mod,代码行数:58,代码来源:Commands.cs

示例4: Main

        static int Main(string[] raw)
        {
            ArgumentList args = new ArgumentList(raw);

            using (DisposingList dispose = new DisposingList())
            using (Log.AppStart(Environment.CommandLine))
            {
                if (args.Contains("nologo") == false)
                {
                    Console.WriteLine("XhtmlValidate.exe");
                    Console.WriteLine("Copyright 2010 by Roger Knapp, Licensed under the Apache License, Version 2.0");
                    Console.WriteLine("");
                }

                if ((args.Unnamed.Count == 0) || args.Contains("?") || args.Contains("help"))
                    return DoHelp();

                try
                {
                    FileList files = new FileList();
                    files.RecurseFolders = true;
                    foreach (string spec in args.Unnamed)
                    {
                        Uri uri;
                        if (Uri.TryCreate(spec, UriKind.Absolute, out uri) && !(uri.IsFile || uri.IsUnc))
                        {
                            using(WebClient wc = new WebClient())
                            {
                                TempFile tfile = new TempFile();
                                dispose.Add(tfile);
                                wc.DownloadFile(uri, tfile.TempPath);
                                files.Add(tfile.Info);
                            }
                        }
                        else
                            files.Add(spec);
                    }
                    if( files.Count == 0 )
                        return 1 + DoHelp();

                    XhtmlValidation validator = new XhtmlValidation(XhtmlDTDSpecification.Any);
                    foreach (FileInfo f in files)
                        validator.Validate(f.FullName);
                }
                catch (ApplicationException ae)
                {
                    Log.Error(ae);
                    Console.Error.WriteLine();
                    Console.Error.WriteLine(ae.Message);
                    Environment.ExitCode = -1;
                }
                catch (Exception e)
                {
                    Log.Error(e);
                    Console.Error.WriteLine();
                    Console.Error.WriteLine(e.ToString());
                    Environment.ExitCode = -1;
                }
            }

            if (args.Contains("wait"))
            {
                Console.WriteLine();
                Console.WriteLine("Press [Enter] to continue...");
                Console.ReadLine();
            }

            return Environment.ExitCode;
        }
开发者ID:hivie7510,项目名称:csharptest-net,代码行数:69,代码来源:Program.cs

示例5: TestUnnamed

		public void TestUnnamed()
		{
			ArgumentList args = new ArgumentList("some", "/thing", "else");
			Assert.AreEqual(2, args.Unnamed.Count);
			Assert.AreEqual(1, args.Count);
			Assert.IsTrue(args.Contains("thing"));
			Assert.AreEqual("some", args.Unnamed[0]);
			Assert.AreEqual("else", args.Unnamed[1]);

			args.Unnamed.RemoveAt(0);
			Assert.AreEqual(1, args.Unnamed.Count);
			Assert.AreEqual("else", args.Unnamed[0]);

			args.Clear();
			Assert.AreEqual(0, args.Count);
			Assert.AreEqual(1, args.Unnamed.Count);

			args.Unnamed.Clear();
			Assert.AreEqual(0, args.Unnamed.Count);
		}
开发者ID:hivie7510,项目名称:csharptest-net,代码行数:20,代码来源:TestArgumentList.cs

示例6: Main

		static int Main(string[] raw)
		{
			ArgumentList args = new ArgumentList(raw);
			using (Log.AppStart(Environment.CommandLine))
			{
				if (args.Count == 0 || args.Unnamed.Count == 0 || args.Contains("?"))
					return DoHelp();
				if (args.Contains("nologo") == false)
				{
					Console.WriteLine("CSharpTest.Net.CoverageReport.exe");
					Console.WriteLine("Copyright 2009 by Roger Knapp, Licensed under the Apache License, Version 2.0");
					Console.WriteLine("");
				}

				try
				{
					List<string> filesFound = new List<string>();
					FileList files = new FileList();
					files.RecurseFolders = args.Contains("s");
					files.Add(new List<string>(args.Unnamed).ToArray());

					XmlParser parser = new XmlParser( args.SafeGet("exclude").Values );
					foreach (System.IO.FileInfo file in files)
					{
						filesFound.Add(file.FullName);
						using(Log.Start("parsing file: {0}", file.FullName))
							parser.Parse(file.FullName);
					}

					parser.Complete();

					if (args.Contains("module"))
					{
						using (Log.Start("Creating module report."))
						using (XmlReport rpt = new XmlReport(OpenText(args["module"]), parser, "Module Summary", filesFound.ToArray()))
							new MetricReport(parser.ByModule).Write(rpt);
					}

					if (args.Contains("namespace"))
					{
						using (Log.Start("Creating namespace report."))
						using (XmlReport rpt = new XmlReport(OpenText(args["namespace"]), parser, "Namespace Summary", filesFound.ToArray()))
							new MetricReport(parser.ByNamespace).Write(rpt);
					}

					if (args.Contains("class"))
					{
						using (Log.Start("Creating class report."))
						using (XmlReport rpt = new XmlReport(OpenText(args["class"]), parser, "Module Class Summary", filesFound.ToArray()))
							new MetricReport(parser.ByModule, parser.ByNamespace, parser.ByClass).Write(rpt);
					}

                    if (args.Contains("unused"))
                    {
                        using (Log.Start("Creating unused statement report."))
                        using (UnusedReport rpt = new UnusedReport(OpenText(args["unused"]), parser))
                            new MetricReport(parser.ByModule, parser.ByMethod).Write(rpt);
                    }

					if (args.Contains("combine"))
					{
						using (Log.Start("Creating combined coverage file."))
						using (XmlCoverageWriter wtr = new XmlCoverageWriter(OpenText(args["combine"]), parser))
							new MetricReport(parser.ByModule, parser.ByMethod).Write(wtr);
					}
					//foreach (ModuleInfo mi in parser)
					//    Console.WriteLine("{0} hit {1} of {2} for {3}", mi.Name, mi.VisitedPoints, mi.SequencePoints, mi.CoveragePercent);

				}
				catch (Exception e)
				{
					Log.Error(e);
					Console.Error.WriteLine();
					Console.Error.WriteLine("Exception: {0}", e.Message);
					Console.Error.WriteLine();
					Environment.ExitCode = -1;
				}
			}

			if (args.Contains("wait"))
			{
				Console.WriteLine("Press [Enter] to continue...");
				Console.ReadLine();
			}

			return Environment.ExitCode;
		}
开发者ID:hivie7510,项目名称:csharptest-net,代码行数:87,代码来源:Program.cs

示例7: MapCommand

        void MapCommand( ISender sender, ArgumentList argz)
        {
            bool autosave = false;
            if (argz.Contains("automap"))
            {
                autosave = true;
                argz.Remove("automap");
            }
            try {
                if (isMapping)
                {
                    throw new CommandError("Still currently mapping.");
                }
                p = mapoutputpath;
                filename = "world-now.png";
                var timestamp = false;
                var reload = false;
                var highlight = false;
                string nameOrID = "";
                var savefromcommand = false;
                string cs = colorscheme;
                var autosaveedit = false;
                var options = new OptionSet ()
                {
                    { "t|timestamp", v => timestamp = true },
                    { "n|name=", v => filename = v },
                    { "L|reload", v => reload = true },
                    { "s|save", v => savefromcommand = true },
                    { "p|path=", v => p = v },
                    { "h|highlight=", v => { nameOrID = v; highlight = true; } },
                    { "c|colorscheme=", v => cs = v },
                    { "a|autosave", v => autosaveedit = true },
                };
                var args = options.Parse (argz);

                if (autosaveedit)
                {
                    if (autosaveenabled)
                    {
                        properties.setValue("autosave-enabled", "False");
                        sender.sendMessage("autosave disabled.");
                    }
                    else
                    {
                        properties.setValue("autosave-enabled", "True");
                        sender.sendMessage("autosave enabled.");
                    }
                    if (highlight)
                    {
                        if (highlightsearch(sender as Player, nameOrID))
                        {
                            properties.setValue("autosave-highlight", "True");
                            properties.setValue("autosave-highlightID", nameOrID);
                            sender.sendMessage("autosave highlight settings updated.");
                        }
                    }

                    if (timestamp)
                    {
                        if (autosavetimestamp)
                        {
                            properties.setValue("autosave-timestamp", "False");
                            sender.sendMessage("autosave now using regular name.");
                        }
                        else
                        {
                            properties.setValue("autosave-timestamp", "True");
                            sender.sendMessage("autosave now using timestamp.");
                        }
                    }

                    if (filename != "world-now.png")
                    {
                        properties.setValue("autosave-filename", filename);
                    }

                    properties.Save();
                    return;
                }

                if (reload || autosave) {
                    sender.sendMessage ("map: Reloaded settings database, entries: " + properties.Count);
                    properties.Load ();
                    var msg = string.Concat (
                    "Settings: mapoutputpath=", p, ", ",
                    "colorscheme=", cs);
                    if ( !(Directory.Exists(p)) ){
                        msg = string.Concat ( msg , "  (DOESNT EXIST)" );
                        ProgramLog.Error.Log ("<map> ERROR: Loaded Directory does not exist.");
                    }
                    if (!autosave)
                    {
                        ProgramLog.Admin.Log("<map> " + msg);
                    }
                    //sender.sendMessage ("map: " + msg);

                    if ( !(cs=="MoreTerra" || cs=="Terrafirma") ){
                        ProgramLog.Error.Log ("<map> ERROR: please change colorscheme");
                    }
                }
//.........这里部分代码省略.........
开发者ID:Enerdy,项目名称:TDSM_map,代码行数:101,代码来源:MapPlugin_Commands.cs

示例8: OpPlayer

        /// <summary>
        /// Sets OP status to a given Player.
        /// </summary>
        /// <param name="sender">Sending player</param>
        /// <param name="args">Arguments sent with command</param>
        public void OpPlayer(ISender sender, ArgumentList args)
        {
            var playerName = args.GetString(0);

            if (Storage.IsAvailable)
            {
                var existing = Authentication.GetPlayer(playerName);

                if (existing == null && (args.Contains("-c") || args.Contains("-create")))
                {
                    var password = args.GetString(1);
                    existing = Authentication.CreatePlayer(playerName, password, true);

                    Utils.NotifyAllOps("Opping " + playerName + " [" + sender.SenderName + "]", true);
                    var player = Tools.GetPlayerByName(playerName);
                    if (player != null)
                    {
                        player.SendMessage("You are now a server operator.", Color.Green);
                        player.SetOp(true);
                        player.SetAuthentication(player.name, "tdsm");
                    }

                    sender.Message("Op success", Color.DarkGreen);
                }
                else if (existing != null)
                {
                    if (existing.Operator)
                        throw new CommandError("Player is already an operator");

                    if (Authentication.UpdatePlayer(playerName, null, op: true))
                    {
                        Utils.NotifyAllOps("Opping " + playerName + " [" + sender.SenderName + "]", true);
                        var player = Tools.GetPlayerByName(playerName);
                        if (player != null)
                        {
                            player.SendMessage("You are now a server operator.", Color.Green);
                            player.SetOp(true);
                            player.SetAuthentication(player.name, "tdsm");
                        }

                        sender.Message("Op success", Color.DarkGreen);
                    }
                    else
                    {
                        sender.Message("Failed to op player", Color.DarkRed);
                    }
                }
                else
                {
                    sender.Message("No user found by " + playerName, Color.DarkRed);
                    sender.Message("Please use the `user` command or add the -create switch", Color.DarkRed);
                }
            }
            else
            {
                var password = args.GetString(1);

                Utils.NotifyAllOps("Opping " + playerName + " [" + sender.SenderName + "]", true);
                Core.Ops.Add(playerName, password);

                var player = Tools.GetPlayerByName(playerName);
                if (player != null)
                {
                    player.SendMessage("You are now a server operator.", Color.Green);
                    player.SetOp(true);
                    player.SetAuthentication(player.name, "tdsm");
                }

                if (!Core.Ops.Save())
                {
                    Utils.NotifyAllOps("Failed to save op list [" + sender.SenderName + "]", true);
                    return;
                }
            }
        }
开发者ID:DeathCradle,项目名称:Terraria-s-Dedicated-Server-Mod,代码行数:80,代码来源:OperatorCommand.cs

示例9: autoSave

 public void autoSave()
 {
     bool firstrun = true;
     DateTime lastsave = new DateTime();
     ISender console = new ConsoleSender();
     List<string> empty = new List<string>();
     ArgumentList arguments = new ArgumentList();
     while (isEnabled)
     {
         if (autosaveenabled)
         {
             if (!firstrun && (DateTime.UtcNow > lastsave.AddMinutes(autosaveinterval)))
             {
                 if (!arguments.Contains("automap"))
                 {
                     arguments.Add("automap");
                 }
                 MapCommand(console, arguments);
                 lastsave = DateTime.UtcNow;
             }
             if (firstrun)
             {
                 firstrun = false;
                 lastsave = DateTime.UtcNow;
             }
         }
         Thread.Sleep(1000);
     }
 }
开发者ID:Enerdy,项目名称:TDSM_map,代码行数:29,代码来源:MapPlugin.cs


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