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C++ UILabel::setFontSize方法代码示例

本文整理汇总了C++中UILabel::setFontSize方法的典型用法代码示例。如果您正苦于以下问题:C++ UILabel::setFontSize方法的具体用法?C++ UILabel::setFontSize怎么用?C++ UILabel::setFontSize使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在UILabel的用法示例。


在下文中一共展示了UILabel::setFontSize方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: init

bool UILabelTest::init()
{
    if (UIScene::init())
    {
        CCSize screenSize = CCDirector::sharedDirector()->getWinSize();
        
        UILabel *alert = UILabel::create();
        alert->setText("Label");
        alert->setFontName("Marker Felt");
        alert->setFontSize(30);
        alert->setColor(ccc3(159, 168, 176));
//        alert->setPosition(ccp(screenSize.width / 2.0f, screenSize.height / 2.0f - alert->getRect().size.height * 1.75));
        m_pUiLayer->addWidget(alert);
        
        // Create the label
        UILabel* label = UILabel::create();
        label->setText("Label");
        label->setFontName("AmericanTypewriter");
        label->setFontSize(30);
//        label->setPosition(ccp(screenSize.width / 2, screenSize.height / 2 + label->getRect().size.height / 4));
        m_pUiLayer->addWidget(label);
        
        return true;
    }
    return false;
}
开发者ID:nutty898,项目名称:Cocos2d-x-For-CocoStudio,代码行数:26,代码来源:UILabelTest.cpp

示例2: addChild

bool UIImageViewTest_Scale9::init()
{
    if (UIScene::init())
    {
        CCSize screenSize = CCDirector::sharedDirector()->getWinSize();
        
        UILabel *alert = UILabel::create();
        alert->setText("ImageView scale9 render");
        alert->setFontName("Marker Felt");
        alert->setFontSize(30);
        alert->setColor(ccc3(159, 168, 176));
//        alert->setPosition(ccp(screenSize.width / 2.0f, screenSize.height / 2.0f - alert->getRect().size.height * 1.75));
        m_pUiLayer->addWidget(alert);
        
        // Create the ui layer
        UILayer *ul = UILayer::create();
        ul->scheduleUpdate();
        addChild(ul);
        
        // Create the imageview
        UIImageView *imageView = UIImageView::create();
        imageView->setScale9Enabled(true);
        imageView->loadTexture("cocosgui/buttonHighlighted.png");
//        imageView->setScale9Size(CCSizeMake(200, 85));
//        imageView->setPosition(ccp(screenSize.width / 2.0f, screenSize.height / 2.0f + imageView->getRect().size.height / 4.0f));
        ul->addWidget(imageView);
        
        return true;
    }
    return false;
}
开发者ID:nutty898,项目名称:Cocos2d-x-For-CocoStudio,代码行数:31,代码来源:UIImageViewTest.cpp

示例3: init

bool UIWidgetAddNodeTest::init()
{
    if (UIScene::init())
    {
        CCSize widgetSize = m_pWidget->getSize();
        
        // Add the alert
        UILabel *alert = UILabel::create();
        alert->setText("Widget Add Node");
        alert->setFontName("Marker Felt");
        alert->setFontSize(30);
        alert->setColor(ccc3(159, 168, 176));
        alert->setPosition(ccp(widgetSize.width / 2.0f, widgetSize.height / 2.0f - alert->getSize().height * 1.75));
        m_pUiLayer->addWidget(alert);
        
        // Create the ui node container
        UIWidget* widget = UIWidget::create();
        widget->setPosition(ccp(widgetSize.width / 2.0f, widgetSize.height / 2.0f));
        m_pUiLayer->addWidget(widget);
        
        CCSprite* sprite = CCSprite::create("cocosui/ccicon.png");
        sprite->setPosition(ccp(0, sprite->boundingBox().size.height / 4));
        widget->addNode(sprite);
        
        return true;
    }
    return false;
}
开发者ID:aboduo,项目名称:cocos2dx-classical,代码行数:28,代码来源:UIWidgetAddNodeTest.cpp

示例4: init

bool UITextAreaTest::init()
{
    if (UIScene::init())
    {
        CCSize screenSize = CCDirector::sharedDirector()->getWinSize();
        
        UILabel *alert = UILabel::create();
        alert->setText("TextArea");
        alert->setFontName("Marker Felt");
        alert->setFontSize(30);
        alert->setColor(ccc3(159, 168, 176));
        alert->setPosition(ccp(screenSize.width / 2.0f, screenSize.height / 2.0f - alert->getRect().size.height * 1.75));
        m_pUiLayer->addWidget(alert);        
        
        // Create the text area
        UITextArea* textArea = UITextArea::create();
        textArea->setTextAreaSize(CCSizeMake(280, 150));
        textArea->setTextHorizontalAlignment(kCCTextAlignmentCenter);
        textArea->setText("TextArea widget can line wrap");
        textArea->setFontName("AmericanTypewriter");
        textArea->setFontSize(32);
        textArea->setPosition(ccp(screenSize.width / 2, screenSize.height / 2 - textArea->getRect().size.height / 8));
        m_pUiLayer->addWidget(textArea);
        
        return true;
    }
    return false;
}
开发者ID:chenxu111,项目名称:Cocos2d-x-For-CocoStudio,代码行数:28,代码来源:UITextAreaTest.cpp

示例5: scheduleUpdate

bool UILoadingBarTest_Left_Scale9::init()
{
    if (UIScene::init())
    {
        scheduleUpdate();
        
        CCSize widgetSize = m_pWidget->getSize();
        
        // Add the alert
        UILabel *alert = UILabel::create();
        alert->setText("LoadingBar left scale9 render");
        alert->setFontName("Marker Felt");
        alert->setFontSize(20);
        alert->setColor(ccc3(159, 168, 176));
        alert->setPosition(ccp(widgetSize.width / 2.0f, widgetSize.height / 2.0f - alert->getSize().height * 2.7));
        m_pUiLayer->addWidget(alert);
        
        // Create the loading bar
        UILoadingBar* loadingBar = UILoadingBar::create();
        loadingBar->setName("LoadingBar");
        loadingBar->loadTexture("cocosui/slider_bar_active_9patch.png");
        loadingBar->setScale9Enabled(true);
        loadingBar->setCapInsets(CCRectMake(0, 0, 0, 0));
        /*===*/
        loadingBar->setSize(CCSizeMake(300, loadingBar->getContentSize().height));
        /*=*/
        loadingBar->setPercent(0);
        
        loadingBar->setPosition(ccp(widgetSize.width / 2.0f, widgetSize.height / 2.0f + loadingBar->getSize().height / 4.0f));
        m_pUiLayer->addWidget(loadingBar);
        
        return true;
    }
    return false;
}
开发者ID:aboduo,项目名称:cocos2dx-classical,代码行数:35,代码来源:UILoadingBarTest.cpp

示例6: init

bool UILoadingBarTest::init()
{
    if (UIScene::init())
    {
        scheduleUpdate();
        
        CCSize screenSize = CCDirector::sharedDirector()->getWinSize();
        
        // Add the alert
        UILabel *alert = UILabel::create();
        alert->setText("LoadingBar");
        alert->setFontName("Marker Felt");
        alert->setFontSize(30);
        alert->setColor(ccc3(159, 168, 176));
//        alert->setPosition(ccp(screenSize.width / 2.0f, screenSize.height / 2.0f - alert->getRect().size.height * 1.75));
        m_pUiLayer->addWidget(alert);
        
        // Create the loading bar
        UILoadingBar* loadingBar = UILoadingBar::create();
        loadingBar->setName("LoadingBar");
        loadingBar->loadTexture("cocosgui/sliderProgress.png");
//        loadingBar->setPosition(ccp(screenSize.width / 2.0f, screenSize.height / 2.0f + loadingBar->getRect().size.height / 4.0f));
        m_pUiLayer->addWidget(loadingBar);
        
        return true;
    }
    return false;
}
开发者ID:nutty898,项目名称:Cocos2d-x-For-CocoStudio,代码行数:28,代码来源:UILoadingBarTest.cpp

示例7: onEnter

void CocosGUIExamplesPageScene::onEnter()
{
    CCScene::onEnter();
    
    m_pUILayer = UILayer::create();
    m_pUILayer->scheduleUpdate();
    addChild(m_pUILayer);
    
    PageInit();
    
    CCSize winSize = CCDirector::sharedDirector()->getWinSize();
    
    UILabel* label = UILabel::create();
    label->setText("Move by horizontal direction");
    label->setFontName("Marker Felt");
    label->setFontSize(32);
    label->setAnchorPoint(ccp(0.5f, -1));
    label->setPosition(ccp(winSize.width / 2.0f, winSize.height / 2.0f + label->getContentSize().height * 1.5));
    m_pUILayer->addWidget(label);
    
    // left button
    UIButton* left_button = UIButton::create();
    left_button->setTouchEnable(true);
    left_button->loadTextures("cocosgui/UITest/b1.png", "cocosgui/UITest/b2.png", "");
    float left_button_width = left_button->getContentSize().width;
    left_button->setPosition(ccp(left_button_width - left_button_width / 2, m_pUILayer->getContentSize().height / 2));
    left_button->addReleaseEvent(this, coco_releaseselector(CocosGUIExamplesPageScene::toCocosGUIExamplesMapScene));
    m_pUILayer->addWidget(left_button);
}
开发者ID:2uemg8sq98r3,项目名称:cocos2d-x,代码行数:29,代码来源:CocosGUIExamplesPageScene.cpp

示例8: init

bool UILoadingBarTest_Left::init()
{
    if (UIScene::init())
    {
        scheduleUpdate();
        
        CCSize widgetSize = m_pWidget->getSize();
        
        // Add the alert
        UILabel *alert = UILabel::create();
        alert->setText("LoadingBar left");
        alert->setFontName("Marker Felt");
        alert->setFontSize(30);
        alert->setColor(ccc3(159, 168, 176));
        alert->setPosition(ccp(widgetSize.width / 2.0f, widgetSize.height / 2.0f - alert->getSize().height * 1.75));
        m_pUiLayer->addWidget(alert);
        
        // Create the loading bar
        UILoadingBar* loadingBar = UILoadingBar::create();
        loadingBar->setName("LoadingBar");
        loadingBar->loadTexture("cocosui/sliderProgress.png");        
        loadingBar->setPercent(0);
        
        loadingBar->setPosition(ccp(widgetSize.width / 2.0f, widgetSize.height / 2.0f + loadingBar->getSize().height / 4.0f));
        m_pUiLayer->addWidget(loadingBar);
        
        return true;
    }
    return false;
}
开发者ID:aboduo,项目名称:cocos2dx-classical,代码行数:30,代码来源:UILoadingBarTest.cpp

示例9: init

/*===*/
bool UISliderTest::init()
{
    if (UIScene::init())
    {
        CCSize widgetSize = m_pWidget->getSize();
        
        // Add a label in which the slider alert will be displayed
        m_pDisplayValueLabel = UILabel::create();
        m_pDisplayValueLabel->setText("Move the slider thumb");
        m_pDisplayValueLabel->setFontName("Marker Felt");
        m_pDisplayValueLabel->setFontSize(32);
        m_pDisplayValueLabel->setAnchorPoint(ccp(0.5f, -1));
        m_pDisplayValueLabel->setPosition(ccp(widgetSize.width / 2.0f, widgetSize.height / 2.0f));
        m_pUiLayer->addWidget(m_pDisplayValueLabel);
        
        // Add the alert
        UILabel *alert = UILabel::create();
        alert->setText("Slider");
        alert->setFontName("Marker Felt");
        alert->setFontSize(30);
        alert->setColor(ccc3(159, 168, 176));
        alert->setPosition(ccp(widgetSize.width / 2.0f, widgetSize.height / 2.0f - alert->getSize().height * 1.75));
        m_pUiLayer->addWidget(alert);
        
        // Create the slider
        UISlider* slider = UISlider::create();
        slider->setTouchEnabled(true);
        slider->loadBarTexture("cocosgui/sliderTrack.png");
        slider->loadSlidBallTextures("cocosgui/sliderThumb.png", "cocosgui/sliderThumb.png", "");
        slider->loadProgressBarTexture("cocosgui/sliderProgress.png");
        slider->setPosition(ccp(widgetSize.width / 2.0f, widgetSize.height / 2.0f));
//        slider->setPosition(ccp(widgetSize.width / 2.0f, widgetSize.height / 2.0f + slider->getSize().height * 2));
        slider->addEventListenerSlider(this, sliderpercentchangedselector(UISliderTest::sliderEvent));
        m_pUiLayer->addWidget(slider);

        /*
        // Create the slider that set allow min progress and allow max progress
        UISlider* sliderAllow = UISlider::create();
        //===//
//        sliderAllow->setMinAllowPercent(20);
//        sliderAllow->setMaxAllowPercent(80);
        //
        sliderAllow->setTouchEnabled(true);
        sliderAllow->loadBarTexture("cocosgui/sliderTrack.png");
        sliderAllow->loadSlidBallTextures("cocosgui/sliderThumb.png", "cocosgui/sliderThumb.png", "");
        sliderAllow->loadProgressBarTexture("cocosgui/sliderProgress.png");
        sliderAllow->setPosition(ccp(widgetSize.width / 2.0f, widgetSize.height / 2.0f - sliderAllow->getSize().height * 2));
        sliderAllow->addEventListenerSlider(this, sliderpercentchangedselector(UISliderTest::sliderEvent));
        m_pUiLayer->addWidget(sliderAllow);
         */
        
        return true;
    }
    return false;
}
开发者ID:1901,项目名称:cocos2d-x,代码行数:56,代码来源:UISliderTest.cpp

示例10: init

bool UIScrollViewTest_Both::init()
{
    if (UIScene::init())
    {
        CCSize widgetSize = m_pWidget->getSize();;
        
        // Add a label in which the dragpanel events will be displayed
        m_pDisplayValueLabel = UILabel::create();
        m_pDisplayValueLabel->setText("Move by any direction");
        m_pDisplayValueLabel->setFontName("Marker Felt");
        m_pDisplayValueLabel->setFontSize(32);
        m_pDisplayValueLabel->setAnchorPoint(ccp(0.5f, -1));
        m_pDisplayValueLabel->setPosition(ccp(widgetSize.width / 2.0f, widgetSize.height / 2.0f + m_pDisplayValueLabel->getSize().height * 1.5));
        m_pUiLayer->addWidget(m_pDisplayValueLabel);
        
        // Add the alert
        UILabel *alert = UILabel::create();
        alert->setText("ScrollView both");
        alert->setFontName("Marker Felt");
        alert->setFontSize(30);
        alert->setColor(ccc3(159, 168, 176));
        alert->setPosition(ccp(widgetSize.width / 2.0f, widgetSize.height / 2.0f - alert->getSize().height * 3.075));
        m_pUiLayer->addWidget(alert);
        
        Layout *background = dynamic_cast<Layout*>(m_pUiLayer->getWidgetByName("background_Panel"));
        
        // Create the dragpanel
        UIScrollView* scrollView = UIScrollView::create();
        scrollView->setDirection(SCROLLVIEW_DIR_BOTH);
        scrollView->setTouchEnabled(true);
        scrollView->setBounceEnabled(true);
        scrollView->setBackGroundImageScale9Enabled(true);
        scrollView->setBackGroundImage("cocosgui/green_edit.png");
        scrollView->setSize(CCSizeMake(210, 122.5));
        CCSize backgroundSize = background->getContentSize();
        scrollView->setPosition(ccp((widgetSize.width - backgroundSize.width) / 2 +
                                    (backgroundSize.width - scrollView->getSize().width) / 2,
                                    (widgetSize.height - backgroundSize.height) / 2 +
                                    (backgroundSize.height - scrollView->getSize().height) / 2));
        UIImageView* imageView = UIImageView::create();
        imageView->setTouchEnabled(true);
        imageView->loadTexture("cocosgui/b11.png");
        scrollView->addChild(imageView);
        
        scrollView->setInnerContainerSize(imageView->getContentSize());
        CCSize innerSize = scrollView->getInnerContainerSize();
        imageView->setPosition(ccp(innerSize.width / 2, innerSize.height / 2));
        
        m_pUiLayer->addWidget(scrollView);
        
        return true;
    }
    
    return false;
}
开发者ID:a494008974,项目名称:cocos2d-x,代码行数:55,代码来源:UIScrollViewTest.cpp

示例11: init

bool UILayoutTest_Color::init()
{
    if (UIScene::init())
    {
        CCSize widgetSize = m_pWidget->getSize();
        
        // Add the alert
        UILabel* alert = UILabel::create();
        alert->setText("Layout color render");
        alert->setFontName("Marker Felt");
        alert->setFontSize(30);
        alert->setColor(ccc3(159, 168, 176));
        alert->setPosition(ccp(widgetSize.width / 2.0f, widgetSize.height / 2.0f - alert->getSize().height * 3.075));
        m_pUiLayer->addWidget(alert);
        
        UILayout *background = dynamic_cast<UILayout*>(m_pUiLayer->getWidgetByName("background_Panel"));
        
        // Create the layout with color render
        UILayout* layout = UILayout::create();
        layout->setBackGroundColorType(LAYOUT_COLOR_SOLID);
        layout->setBackGroundColor(ccc3(128, 128, 128));
        layout->setSize(CCSizeMake(280, 150));
        CCSize backgroundSize = background->getContentSize();
        layout->setPosition(ccp((widgetSize.width - backgroundSize.width) / 2 +
                                (backgroundSize.width - layout->getSize().width) / 2,
                                (widgetSize.height - backgroundSize.height) / 2 +
                                (backgroundSize.height - layout->getSize().height) / 2));
        m_pUiLayer->addWidget(layout);
        
        UIButton* button = UIButton::create();
        button->setTouchEnabled(true);
        button->loadTextures("cocosui/animationbuttonnormal.png", "cocosui/animationbuttonpressed.png", "");
        button->setPosition(ccp(button->getSize().width / 2, layout->getSize().height - button->getSize().height / 2));
        layout->addChild(button);
        
        UIButton* titleButton = UIButton::create();
        titleButton->setTouchEnabled(true);
        titleButton->loadTextures("cocosui/backtotopnormal.png", "cocosui/backtotoppressed.png", "");
        titleButton->setTitleText("Title Button");
        titleButton->setPosition(ccp(layout->getSize().width / 2, layout->getSize().height / 2));
        layout->addChild(titleButton);
        
        UIButton* button_scale9 = UIButton::create();
        button_scale9->setTouchEnabled(true);
        button_scale9->loadTextures("cocosui/button.png", "cocosui/buttonHighlighted.png", "");
        button_scale9->setScale9Enabled(true);
        button_scale9->setSize(CCSizeMake(100, button_scale9->getContentSize().height));
        button_scale9->setPosition(ccp(layout->getSize().width - button_scale9->getSize().width / 2, button_scale9->getSize().height / 2));
        layout->addChild(button_scale9);        
        
        return true;
    }
    return false;
}
开发者ID:aboduo,项目名称:cocos2dx-classical,代码行数:54,代码来源:UILayoutTest.cpp

示例12: init

bool UISwitchTest_VerticalAndTitleVertical::init()
{
    if (UIScene::init())
    {
        CCSize widgetSize = m_pWidget->getSize();
        
        // Add a label in which the switch events will be displayed
        m_pDisplayValueLabel = UILabel::create();
        m_pDisplayValueLabel->setText("No Event");
        m_pDisplayValueLabel->setFontName("Marker Felt");
        m_pDisplayValueLabel->setFontSize(32);
        m_pDisplayValueLabel->setAnchorPoint(ccp(0.5f, -1));
        m_pDisplayValueLabel->setPosition(ccp(widgetSize.width / 2.0f, widgetSize.height / 2.0f));
        m_pUiLayer->addWidget(m_pDisplayValueLabel);
        
        // Add the alert
        UILabel *alert = UILabel::create();
        alert->setText("Switch Vertical and Title Vertical");
        alert->setFontName("Marker Felt");
        alert->setFontSize(20);
        alert->setColor(ccc3(159, 168, 176));
        alert->setPosition(ccp(widgetSize.width / 2.0f, widgetSize.height / 2.0f - alert->getSize().height * 2.7));
        m_pUiLayer->addWidget(alert);
        
        // Create the switch
        UISwitch* pSwitch = UISwitch::create();
        pSwitch->setTouchEnabled(true);
        pSwitch->loadTextures("cocosgui/switch-mask_v.png", "cocosgui/switch-on_v.png", "cocosgui/switch-off_v.png", "cocosgui/switch-thumb_v.png");
        pSwitch->setOnTitleText("On");
        pSwitch->setOffTitleText("Off");
        pSwitch->setOnTitleFontName("Arial-BoldMT");
        pSwitch->setOnTitleFontSize(16);
        pSwitch->setOffTitleFontName("Arial-BoldMT");
        pSwitch->setOffTitleFontSize(16);
        CCSize switchSize = pSwitch->getSize();
        pSwitch->setPosition(ccp((widgetSize.width - switchSize.width) / 2.0f, (widgetSize.height - switchSize.height) / 2.0f));
        pSwitch->addEventListenerSwitch(this, switchselector(UISwitchTest_Horizontal::switchEvent));
        m_pUiLayer->addWidget(pSwitch);
        
        
        pSwitch->setDirection(SWITCH_DIRECTION_VERTICAL);
        
        // set unicode text with title vertical direction
        pSwitch->setTitleDirection(SWITCH_TITLE_DIRECTION_VERTICAL);
        
        return true;
    }
    return false;
}
开发者ID:6311879,项目名称:cocos2d-x,代码行数:49,代码来源:UISwitchTest.cpp

示例13: init

bool UITextFieldTest_LineWrap::init()
{
    if (UIScene::init())
    {
        CCSize widgetSize = m_pWidget->getSize();
        
        // Add a label in which the textfield events will be displayed
        m_pDisplayValueLabel = UILabel::create();
        m_pDisplayValueLabel->setText("No Event");
        m_pDisplayValueLabel->setFontName("Marker Felt");
        m_pDisplayValueLabel->setFontSize(30);
        m_pDisplayValueLabel->setAnchorPoint(ccp(0.5f, -1));
        m_pDisplayValueLabel->setPosition(ccp(widgetSize.width / 2.0f, widgetSize.height / 2.0f + m_pDisplayValueLabel->getSize().height * 1.5));
        m_pUiLayer->addWidget(m_pDisplayValueLabel);
        
        // Add the alert
        UILabel *alert = UILabel::create();
        alert->setText("TextField line wrap");
        alert->setFontName("Marker Felt");
        alert->setFontSize(30);
        alert->setColor(ccc3(159, 168, 176));
        alert->setPosition(ccp(widgetSize.width / 2.0f, widgetSize.height / 2.0f - alert->getSize().height * 3.075));
        m_pUiLayer->addWidget(alert);
        
        // Create the textfield
        UITextField* textField = UITextField::create();
        UICCTextField* render = static_cast<UICCTextField*>(textField->getVirtualRenderer());
        render->setDimensions(CCSizeMake(240, 160));
        render->setHorizontalAlignment(kCCTextAlignmentCenter);
        render->setVerticalAlignment(kCCVerticalTextAlignmentCenter);
        textField->setTouchEnabled(true);
        textField->setFontName("Marker Felt");
        textField->setFontSize(30);
        textField->setPlaceHolder("input words here");
        textField->setPosition(ccp(widgetSize.width / 2.0f, widgetSize.height / 2.0f));
        textField->addEventListenerTextField(this, textfieldeventselector(UITextFieldTest_LineWrap::textFieldEvent));
        m_pUiLayer->addWidget(textField);
        
        return true;
    }
    return false;
}
开发者ID:2193q,项目名称:cocos2d-x,代码行数:42,代码来源:UITextFieldTest.cpp

示例14: init

bool UIScene::init()
{
    if (CCLayer::init())
    {
        m_pUiLayer = UILayer::create();
        addChild(m_pUiLayer);
        
        m_pWidget = dynamic_cast<Layout*>(CCUIHELPER->createWidgetFromJsonFile("cocosgui/UITest/UITest.json"));
        m_pUiLayer->addWidget(m_pWidget);
        
        m_pSceneTitle = dynamic_cast<UILabel*>(m_pUiLayer->getWidgetByName("UItest"));
        
        UILabel *back_label = dynamic_cast<UILabel*>(m_pUiLayer->getWidgetByName("back"));
        back_label->setVisible(false);
//        back_label->addReleaseEvent(this, coco_releaseselector(UIScene::toExtensionsMainLayer));
        
        UIButton *left_button = dynamic_cast<UIButton*>(m_pUiLayer->getWidgetByName("left_Button"));
        left_button->addTouchEventListener(this, toucheventselector(UIScene::previousCallback));
        
        UIButton *middle_button = dynamic_cast<UIButton*>(m_pUiLayer->getWidgetByName("middle_Button"));
        middle_button->addTouchEventListener(this, toucheventselector(UIScene::restartCallback));
        
        UIButton *right_button = dynamic_cast<UIButton*>(m_pUiLayer->getWidgetByName("right_Button"));
        right_button->addTouchEventListener(this, toucheventselector(UIScene::nextCallback));
        
        
        UILabel* mainMenuLabel = UILabel::create();
        mainMenuLabel->setText("MainMenu");
        mainMenuLabel->setFontSize(20);
        mainMenuLabel->setTouchScaleChangeEnabled(true);
        mainMenuLabel->setPosition(Point(430,30));
        mainMenuLabel->setTouchEnabled(true);
        mainMenuLabel->addTouchEventListener(this, toucheventselector(UIScene::menuCloseCallback));
        m_pUiLayer->addWidget(mainMenuLabel);
    
        
        return true;
    }
    return false;
}
开发者ID:0x0c,项目名称:cocos2d-x,代码行数:40,代码来源:UIScene.cpp

示例15: toucheventselector

bool UIButtonTest_Scale9::init()
{
    if (UIScene::init())
    {
        CCSize widgetSize = m_pWidget->getSize();
        
        // Add a label in which the button events will be displayed
        m_pDisplayValueLabel = UILabel::create();
        m_pDisplayValueLabel->setText("No Event");
        m_pDisplayValueLabel->setFontName("Marker Felt");
        m_pDisplayValueLabel->setFontSize(32);
        m_pDisplayValueLabel->setAnchorPoint(ccp(0.5f, -1));
        m_pDisplayValueLabel->setPosition(ccp(widgetSize.width / 2.0f, widgetSize.height / 2.0f));
        m_pUiLayer->addWidget(m_pDisplayValueLabel);
        
        // Add the alert
        UILabel* alert = UILabel::create();
        alert->setText("Button scale9 render");
        alert->setFontName("Marker Felt");
        alert->setFontSize(30);
        alert->setColor(ccc3(159, 168, 176));
        alert->setPosition(ccp(widgetSize.width / 2.0f, widgetSize.height / 2.0f - alert->getSize().height * 1.75));
        m_pUiLayer->addWidget(alert);
        
        // Create the button
        UIButton* button = UIButton::create();
        button->setTouchEnabled(true);
        // open scale9 render
        button->setScale9Enabled(true);
        button->loadTextures("cocosui/button.png", "cocosui/buttonHighlighted.png", "");
        button->setPosition(ccp(widgetSize.width / 2.0f, widgetSize.height / 2.0f));
        button->setSize(CCSizeMake(150, button->getContentSize().height * 1.5f));
        button->addTouchEventListener(this, toucheventselector(UIButtonTest_Scale9::touchEvent));
        m_pUiLayer->addWidget(button);
        
        return true;
    }
    return false;
}
开发者ID:aboduo,项目名称:cocos2dx-classical,代码行数:39,代码来源:UIButtonTest.cpp


注:本文中的UILabel::setFontSize方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。