本文整理汇总了C++中Rational::sign方法的典型用法代码示例。如果您正苦于以下问题:C++ Rational::sign方法的具体用法?C++ Rational::sign怎么用?C++ Rational::sign使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Rational
的用法示例。
在下文中一共展示了Rational::sign方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: assert
Expression * Trigonometry::shallowReduceDirectFunction(Expression * e, Context& context, Expression::AngleUnit angleUnit) {
assert(e->type() == Expression::Type::Sine || e->type() == Expression::Type::Cosine || e->type() == Expression::Type::Tangent);
Expression * lookup = Trigonometry::table(e->operand(0), e->type(), context, angleUnit);
if (lookup != nullptr) {
return e->replaceWith(lookup, true);
}
Expression::Type correspondingType = e->type() == Expression::Type::Cosine ? Expression::Type::ArcCosine : (e->type() == Expression::Type::Sine ? Expression::Type::ArcSine : Expression::Type::ArcTangent);
if (e->operand(0)->type() == correspondingType) {
float trigoOp = e->operand(0)->operand(0)->approximateToScalar<float>(context, angleUnit);
if (e->type() == Expression::Type::Tangent || (trigoOp >= -1.0f && trigoOp <= 1.0f)) {
return e->replaceWith(e->editableOperand(0)->editableOperand(0), true);
}
}
if (e->operand(0)->sign() == Expression::Sign::Negative) {
Expression * op = e->editableOperand(0);
Expression * newOp = op->setSign(Expression::Sign::Positive, context, angleUnit);
newOp->shallowReduce(context, angleUnit);
if (e->type() == Expression::Type::Cosine) {
return e->shallowReduce(context, angleUnit);
} else {
Multiplication * m = new Multiplication(new Rational(-1), e->clone(), false);
m->editableOperand(1)->shallowReduce(context, angleUnit);
return e->replaceWith(m, true)->shallowReduce(context, angleUnit);
}
}
if ((angleUnit == Expression::AngleUnit::Radian && e->operand(0)->type() == Expression::Type::Multiplication && e->operand(0)->numberOfOperands() == 2 && e->operand(0)->operand(1)->type() == Expression::Type::Symbol && static_cast<const Symbol *>(e->operand(0)->operand(1))->name() == Ion::Charset::SmallPi && e->operand(0)->operand(0)->type() == Expression::Type::Rational) || (angleUnit == Expression::AngleUnit::Degree && e->operand(0)->type() == Expression::Type::Rational)) {
Rational * r = angleUnit == Expression::AngleUnit::Radian ? static_cast<Rational *>(e->editableOperand(0)->editableOperand(0)) : static_cast<Rational *>(e->editableOperand(0));
int unaryCoefficient = 1; // store 1 or -1
// Replace argument in [0, Pi/2[ or [0, 90[
Integer divisor = angleUnit == Expression::AngleUnit::Radian ? r->denominator() : Integer::Multiplication(r->denominator(), Integer(90));
Integer dividand = angleUnit == Expression::AngleUnit::Radian ? Integer::Addition(r->numerator(), r->numerator()) : r->numerator();
if (divisor.isLowerThan(dividand)) {
Integer piDivisor = angleUnit == Expression::AngleUnit::Radian ? r->denominator() : Integer::Multiplication(r->denominator(), Integer(180));
IntegerDivision div = Integer::Division(r->numerator(), piDivisor);
dividand = angleUnit == Expression::AngleUnit::Radian ? Integer::Addition(div.remainder, div.remainder) : div.remainder;
if (divisor.isLowerThan(dividand)) {
div.remainder = Integer::Subtraction(piDivisor, div.remainder);
if (e->type() == Expression::Type::Cosine || e->type() == Expression::Type::Tangent) {
unaryCoefficient *= -1;
}
}
Rational * newR = new Rational(div.remainder, r->denominator());
Expression * rationalParent = angleUnit == Expression::AngleUnit::Radian ? e->editableOperand(0) : e;
rationalParent->replaceOperand(r, newR, true);
e->editableOperand(0)->shallowReduce(context, angleUnit);
if (Integer::Division(div.quotient, Integer(2)).remainder.isOne() && e->type() != Expression::Type::Tangent) {
unaryCoefficient *= -1;
}
Expression * simplifiedCosine = e->shallowReduce(context, angleUnit); // recursive
Multiplication * m = new Multiplication(new Rational(unaryCoefficient), simplifiedCosine->clone(), false);
return simplifiedCosine->replaceWith(m, true)->shallowReduce(context, angleUnit);
}
assert(r->sign() == Expression::Sign::Positive);
assert(!divisor.isLowerThan(dividand));
}
return e;
}