本文整理汇总了C++中GeoPoint::transform方法的典型用法代码示例。如果您正苦于以下问题:C++ GeoPoint::transform方法的具体用法?C++ GeoPoint::transform怎么用?C++ GeoPoint::transform使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类GeoPoint
的用法示例。
在下文中一共展示了GeoPoint::transform方法的14个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1:
bool
AddPointHandler::addPoint( float x, float y, osgViewer::View* view )
{
osg::Vec3d world;
MapNode* mapNode = _featureNode->getMapNode();
if ( mapNode->getTerrain()->getWorldCoordsUnderMouse( view, x, y, world ) )
{
// Get the map point from the world
GeoPoint mapPoint;
mapPoint.fromWorld( mapNode->getMapSRS(), world );
Feature* feature = _featureNode->getFeature();
if ( feature )
{
// Convert the map point to the feature's SRS
GeoPoint featurePoint = mapPoint.transform( feature->getSRS() );
feature->getGeometry()->push_back( featurePoint.vec3d() );
_featureNode->init();
return true;
}
}
return false;
}
示例2: updateTransform
bool
LocalizedNode::setPosition( const GeoPoint& pos )
{
if ( _initComplete )
{
if ( getMapNode() )
{
// first transform the point to the map's SRS:
const SpatialReference* mapSRS = getMapNode()->getMapSRS();
GeoPoint mapPos = mapSRS ? pos.transform(mapSRS) : pos;
if ( !mapPos.isValid() )
return false;
_mapPosition = mapPos;
}
else
{
_mapPosition = pos;
}
// make sure the node is set up for auto-z-update if necessary:
configureForAltitudeMode( _mapPosition.altitudeMode() );
// update the node.
return updateTransform( _mapPosition );
}
else
{
_mapPosition = pos;
return true;
}
}
示例3: getMapNode
bool
OrthoNode::setPosition( const GeoPoint& position )
{
MapNode* mapNode = getMapNode();
if ( mapNode )
{
// first transform the point to the map's SRS:
const SpatialReference* mapSRS = mapNode->getMapSRS();
GeoPoint mapPos = mapSRS ? position.transform(mapSRS) : position;
if ( !mapPos.isValid() )
return false;
_mapPosition = mapPos;
}
else
{
_mapPosition = position;
}
// make sure the node is set up for auto-z-update if necessary:
configureForAltitudeMode( _mapPosition.altitudeMode() );
// and update the node.
if ( !updateTransforms(_mapPosition) )
return false;
return true;
}
示例4: configureForAltitudeMode
bool
LocalizedNode::setPosition( const GeoPoint& pos )
{
if ( _mapSRS.valid() )
{
// first transform the point to the map's SRS:
GeoPoint mapPos = _mapSRS.get() ? pos.transform(_mapSRS.get()) : pos;
if ( !mapPos.isValid() )
return false;
_mapPosition = mapPos;
}
else
{
_mapPosition = pos;
}
// make sure the node is set up for auto-z-update if necessary:
configureForAltitudeMode( _mapPosition.altitudeMode() );
// update the node.
if ( !updateTransforms( _mapPosition ) )
return false;
return true;
}
示例5: if
void
GLSkyNode::onSetDateTime()
{
if ( !getSunLight() )
return;
CelestialBody sun = getEphemeris()->getSunPosition(getDateTime());
// If the user set a projected-map reference point, assume we are using
// a projected map and set the sun position acordingly.
if (getReferencePoint().isValid())
{
// pull the ref point:
GeoPoint refpoint = getReferencePoint();
// convert to lat/long:
GeoPoint refLatLong;
osg::ref_ptr<const SpatialReference> wgs84 = SpatialReference::get("wgs84");
refpoint.transform(wgs84.get(), refLatLong);
// Matrix to convert the ECEF sun position to the local tangent plane
// centered on our reference point:
osg::Matrixd world2local;
refLatLong.createWorldToLocal(world2local);
// convert the sun position:
osg::Vec3d sunPosLocal = sun.geocentric * world2local;
sunPosLocal.normalize();
getSunLight()->setPosition( osg::Vec4(sunPosLocal, 0.0) );
}
else if (_options.coordinateSystem() == SkyOptions::COORDSYS_ECEF)
{
osg::Vec3d pos = sun.geocentric;
pos.normalize();
_light->setPosition(osg::Vec4(pos, 0.0)); // directional light
}
else if (_options.coordinateSystem() == SkyOptions::COORDSYS_ECI)
{
osg::Vec3d pos = sun.eci;
pos.normalize();
_light->setPosition(osg::Vec4(pos, 0.0)); // directional light
}
}
示例6: if
bool
OrthoNode::setPosition( const GeoPoint& position )
{
MapNode* mapNode = getMapNode();
if ( mapNode )
{
// first transform the point to the map's SRS:
const SpatialReference* mapSRS = mapNode->getMapSRS();
//$$$注释
//GeoPoint mapPos = mapSRS ? position.transform(mapSRS) : position;
//if ( !mapPos.isValid() )
// return false;
//_mapPosition = mapPos;
//$$$修改
if ( mapSRS && position.isValid() )//position原来SRS信息不为空
{
position.transform( mapSRS );
_mapPosition = position;
}
else if ( mapSRS )
{
_mapPosition = GeoPoint( mapSRS, position.x(), position.y(), position.z() );//position原来SRS信息为空
}
else
{
_mapPosition = position;
}
}
else
{
_mapPosition = position;
}
// make sure the node is set up for auto-z-update if necessary:
configureForAltitudeMode( _mapPosition.altitudeMode() );
// and update the node.
if ( !updateTransforms(_mapPosition) )
return false;
return true;
}
示例7: getDateTime
void
GLSkyNode::onSetDateTime()
{
if ( !getSunLight() || !_profile.valid() )
return;
const DateTime& dt = getDateTime();
osg::Vec3d sunPosECEF = getEphemeris()->getSunPositionECEF( dt );
if ( _profile->getSRS()->isGeographic() )
{
sunPosECEF.normalize();
getSunLight()->setPosition( osg::Vec4(sunPosECEF, 0.0) );
}
else
{
// pull the ref point:
GeoPoint refpoint = getReferencePoint();
if ( !refpoint.isValid() )
{
// not found; use the center of the profile:
_profile->getExtent().getCentroid(refpoint);
}
// convert to lat/long:
GeoPoint refLatLong;
refpoint.transform(_profile->getSRS()->getGeographicSRS(), refLatLong);
// Matrix to convert the ECEF sun position to the local tangent plane
// centered on our reference point:
osg::Matrixd world2local;
refLatLong.createWorldToLocal(world2local);
// convert the sun position:
osg::Vec3d sunPosLocal = sunPosECEF * world2local;
sunPosLocal.normalize();
getSunLight()->setPosition( osg::Vec4(sunPosLocal, 0.0) );
}
}
示例8: arguments
int
main(int argc, char** argv)
{
osg::ArgumentParser arguments(&argc,argv);
if ( arguments.read("--stencil") )
osg::DisplaySettings::instance()->setMinimumNumStencilBits( 8 );
//Setup a CompositeViewer
osgViewer::CompositeViewer viewer(arguments);
//Setup our main view that will show the loaded earth file.
osgViewer::View* mainView = new osgViewer::View();
mainView->getCamera()->setNearFarRatio(0.00002);
mainView->setCameraManipulator( new EarthManipulator() );
mainView->setUpViewInWindow( 50, 50, 800, 800 );
viewer.addView( mainView );
//Setup a MiniMap View that will be embedded in the main view
int miniMapWidth = 400;
int miniMapHeight = 200;
osgViewer::View* miniMapView = new osgViewer::View();
miniMapView->getCamera()->setNearFarRatio(0.00002);
miniMapView->getCamera()->setViewport( 0, 0, miniMapWidth, miniMapHeight);
miniMapView->setCameraManipulator( new EarthManipulator() );
miniMapView->getCamera()->setClearColor( osg::Vec4(0,0,0,0));
miniMapView->getCamera()->setProjectionResizePolicy( osg::Camera::FIXED );
miniMapView->getCamera()->setProjectionMatrixAsPerspective(30.0, double(miniMapWidth) / double(miniMapHeight), 1.0, 1000.0);
//Share a graphics context with the main view
miniMapView->getCamera()->setGraphicsContext( mainView->getCamera()->getGraphicsContext());
viewer.addView( miniMapView );
// load an earth file, and support all or our example command-line options
// and earth file <external> tags
osg::Node* node = MapNodeHelper().load( arguments, mainView );
if ( node )
{
MapNode* mapNode = MapNode::findMapNode(node);
//Set the main view's scene data to the loaded earth file
mainView->setSceneData( node );
//Setup a group to hold the contents of the MiniMap
osg::Group* miniMapGroup = new osg::Group;
MapNode* miniMapNode = makeMiniMapNode();
miniMapGroup->addChild( miniMapNode );
//Get the main MapNode so we can do tranformations between it and our minimap
MapNode* mainMapNode = MapNode::findMapNode( node );
//Set the scene data for the minimap
miniMapView->setSceneData( miniMapGroup );
//Add a marker we can move around with the main view's eye point
Style markerStyle;
markerStyle.getOrCreate<IconSymbol>()->url()->setLiteral( "../data/placemark32.png" );
PlaceNode* eyeMarker = new PlaceNode(miniMapNode, GeoPoint(miniMapNode->getMapSRS(), 0, 0), "", markerStyle);
miniMapGroup->addChild( eyeMarker );
miniMapGroup->getOrCreateStateSet()->setRenderBinDetails(100, "RenderBin");
osg::Node* bounds = 0;
while (!viewer.done())
{
//Reset the viewport so that the camera's viewport is static and doesn't resize with window resizes
miniMapView->getCamera()->setViewport( 0, 0, miniMapWidth, miniMapHeight);
//Get the eye point of the main view
osg::Vec3d eye, up, center;
mainView->getCamera()->getViewMatrixAsLookAt( eye, center, up );
//Turn the eye into a geopoint and transform it to the minimap's SRS
GeoPoint eyeGeo;
eyeGeo.fromWorld( mainMapNode->getMapSRS(), eye );
eyeGeo.transform( miniMapNode->getMapSRS());
//We want the marker to be positioned at elevation 0, so zero out any elevation in the eye point
eyeGeo.z() = 0;
//Set the position of the marker
eyeMarker->setPosition( eyeGeo );
if (bounds)
{
miniMapGroup->removeChild( bounds );
}
GeoExtent extent = getExtent( mainView );
bounds = drawBounds( miniMapNode, extent );
miniMapGroup->addChild( bounds );
viewer.frame();
}
}
else
{
OE_NOTICE
<< "\nUsage: " << argv[0] << " file.earth" << std::endl
<< MapNodeHelper().usage() << std::endl;
}
return 0;
//.........这里部分代码省略.........
示例9: xform
bool
BillboardExtension::connect(MapNode* mapNode)
{
if ( !mapNode )
{
OE_WARN << LC << "Illegal: MapNode cannot be null." << std::endl;
return false;
}
OE_INFO << LC << "Connecting to MapNode.\n";
if ( !_options.imageURI().isSet() )
{
OE_WARN << LC << "Illegal: image URI is required" << std::endl;
return false;
}
if ( !_options.featureOptions().isSet() )
{
OE_WARN << LC << "Illegal: feature source is required" << std::endl;
return false;
}
_features = FeatureSourceFactory::create( _options.featureOptions().value() );
if ( !_features.valid() )
{
OE_WARN << LC << "Illegal: no valid feature source provided" << std::endl;
return false;
}
//if ( _features->getGeometryType() != osgEarth::Symbology::Geometry::TYPE_POINTSET )
//{
// OE_WARN << LC << "Illegal: only points currently supported" << std::endl;
// return false;
//}
_features->initialize( _dbOptions );
osg::Vec3dArray* verts;
if ( _features->getFeatureProfile() )
{
verts = new osg::Vec3dArray();
OE_NOTICE << "Reading features...\n";
osg::ref_ptr<FeatureCursor> cursor = _features->createFeatureCursor();
while ( cursor.valid() && cursor->hasMore() )
{
Feature* f = cursor->nextFeature();
if ( f && f->getGeometry() )
{
if ( f->getGeometry()->getComponentType() == Geometry::TYPE_POLYGON )
{
FilterContext cx;
cx.setProfile( new FeatureProfile(_features->getFeatureProfile()->getExtent()) );
ScatterFilter scatter;
scatter.setDensity( _options.density().get() );
scatter.setRandom( true );
FeatureList featureList;
featureList.push_back(f);
scatter.push( featureList, cx );
}
// Init a filter to tranform feature in desired SRS
if (!mapNode->getMapSRS()->isEquivalentTo(_features->getFeatureProfile()->getSRS()))
{
FilterContext cx;
cx.setProfile( new FeatureProfile(_features->getFeatureProfile()->getExtent()) );
TransformFilter xform( mapNode->getMapSRS() );
FeatureList featureList;
featureList.push_back(f);
cx = xform.push(featureList, cx);
}
GeometryIterator iter(f->getGeometry());
while(iter.hasMore()) {
const Geometry* geom = iter.next();
osg::ref_ptr<osg::Vec3dArray> fVerts = geom->createVec3dArray();
verts->insert(verts->end(), fVerts->begin(), fVerts->end());
}
}
}
}
else
{
OE_WARN << LC << "Illegal: feature source has no SRS" << std::endl;
return false;
}
if ( verts && verts->size() > 0 )
{
OE_NOTICE << LC << "Read " << verts->size() << " points.\n";
//localize all the verts
GeoPoint centroid;
_features->getFeatureProfile()->getExtent().getCentroid(centroid);
centroid = centroid.transform(mapNode->getMapSRS());
//.........这里部分代码省略.........
示例10: getMaxLevel
bool
ElevationQuery::getElevationImpl(const GeoPoint& point,
double& out_elevation,
double desiredResolution,
double* out_actualResolution)
{
osg::Timer_t start = osg::Timer::instance()->tick();
if ( _maxDataLevel == 0 || _tileSize == 0 )
{
// this means there are no heightfields.
out_elevation = 0.0;
return true;
}
//This is the max resolution that we actually have data at this point
unsigned int bestAvailLevel = getMaxLevel( point.x(), point.y(), point.getSRS(), _mapf.getProfile());
if (desiredResolution > 0.0)
{
unsigned int desiredLevel = _mapf.getProfile()->getLevelOfDetailForHorizResolution( desiredResolution, _tileSize );
if (desiredLevel < bestAvailLevel) bestAvailLevel = desiredLevel;
}
OE_DEBUG << "Best available data level " << point.x() << ", " << point.y() << " = " << bestAvailLevel << std::endl;
// transform the input coords to map coords:
GeoPoint mapPoint = point;
if ( point.isValid() && !point.getSRS()->isEquivalentTo( _mapf.getProfile()->getSRS() ) )
{
mapPoint = point.transform(_mapf.getProfile()->getSRS());
if ( !mapPoint.isValid() )
{
OE_WARN << LC << "Fail: coord transform failed" << std::endl;
return false;
}
}
osg::ref_ptr<osg::HeightField> tile;
// get the tilekey corresponding to the tile we need:
TileKey key = _mapf.getProfile()->createTileKey( mapPoint.x(), mapPoint.y(), bestAvailLevel );
if ( !key.valid() )
{
OE_WARN << LC << "Fail: coords fall outside map" << std::endl;
return false;
}
// Check the tile cache. Note that the TileSource already likely has a MemCache
// attached to it. We employ a secondary cache here for a couple reasons. One, this
// cache will store not only the heightfield, but also the tesselated tile in the event
// that we're using GEOMETRIC mode. Second, since the call the getHeightField can
// fallback on a lower resolution, this cache will hold the final resolution heightfield
// instead of trying to fetch the higher resolution one each item.
TileCache::Record record;
if ( _tileCache.get(key, record) )
{
tile = record.value().get();
}
// if we didn't find it, build it.
if ( !tile.valid() )
{
// generate the heightfield corresponding to the tile key, automatically falling back
// on lower resolution if necessary:
_mapf.getHeightField( key, true, tile, 0L );
// bail out if we could not make a heightfield a all.
if ( !tile.valid() )
{
OE_WARN << LC << "Unable to create heightfield for key " << key.str() << std::endl;
return false;
}
_tileCache.insert(key, tile.get());
}
OE_DEBUG << LC << "LRU Cache, hit ratio = " << _tileCache.getStats()._hitRatio << std::endl;
// see what the actual resolution of the heightfield is.
if ( out_actualResolution )
*out_actualResolution = (double)tile->getXInterval();
bool result = true;
const GeoExtent& extent = key.getExtent();
double xInterval = extent.width() / (double)(tile->getNumColumns()-1);
double yInterval = extent.height() / (double)(tile->getNumRows()-1);
out_elevation = (double) HeightFieldUtils::getHeightAtLocation(
tile.get(),
mapPoint.x(), mapPoint.y(),
extent.xMin(), extent.yMin(),
xInterval, yInterval, _mapf.getMapInfo().getElevationInterpolation() );
osg::Timer_t end = osg::Timer::instance()->tick();
_queries++;
_totalTime += osg::Timer::instance()->delta_s( start, end );
//.........这里部分代码省略.........
示例11:
bool
GeoTransform::setPosition(const GeoPoint& position)
{
if ( !position.isValid() )
return false;
_position = position;
// relative Z or reprojection require a terrain:
osg::ref_ptr<Terrain> terrain;
_terrain.lock(terrain);
// relative Z requires a terrain:
if (position.altitudeMode() == ALTMODE_RELATIVE && !terrain.valid())
{
OE_TEST << LC << "setPosition failed condition 1\n";
return false;
}
GeoPoint p;
// transform into terrain SRS if neccesary:
if (terrain.valid() && !terrain->getSRS()->isEquivalentTo(position.getSRS()))
p = position.transform(terrain->getSRS());
else
p = position;
// bail if the transformation failed:
if ( !p.isValid() )
{
OE_TEST << LC << "setPosition failed condition 2\n";
return false;
}
// convert to absolute height:
if ( !p.makeAbsolute(_terrain.get()) )
{
OE_TEST << LC << "setPosition failed condition 3\n";
return false;
}
// assemble the matrix:
osg::Matrixd local2world;
p.createLocalToWorld( local2world );
this->setMatrix( local2world );
// install auto-recompute?
if (_autoRecompute &&
_position.altitudeMode() == ALTMODE_RELATIVE &&
!_autoRecomputeReady)
{
// by using the adapter, there's no need to remove
// the callback then this object destructs.
terrain->addTerrainCallback(
new TerrainCallbackAdapter<GeoTransform>(this) );
_autoRecomputeReady = true;
}
return true;
}
示例12: getMaxLevel
bool
ElevationQuery::getElevationImpl(const GeoPoint& point,
double& out_elevation,
double desiredResolution,
double* out_actualResolution)
{
osg::Timer_t start = osg::Timer::instance()->tick();
if ( _mapf.elevationLayers().empty() )
{
// this means there are no heightfields.
out_elevation = 0.0;
return true;
}
// tile size (resolution of elevation tiles)
unsigned tileSize = std::max(_mapf.getMapOptions().elevationTileSize().get(), 2u);
//This is the max resolution that we actually have data at this point
unsigned int bestAvailLevel = getMaxLevel( point.x(), point.y(), point.getSRS(), _mapf.getProfile());
if (desiredResolution > 0.0)
{
unsigned int desiredLevel = _mapf.getProfile()->getLevelOfDetailForHorizResolution( desiredResolution, tileSize );
if (desiredLevel < bestAvailLevel) bestAvailLevel = desiredLevel;
}
OE_DEBUG << LC << "Best available data level " << point.x() << ", " << point.y() << " = " << bestAvailLevel << std::endl;
// transform the input coords to map coords:
GeoPoint mapPoint = point;
if ( point.isValid() && !point.getSRS()->isHorizEquivalentTo( _mapf.getProfile()->getSRS() ) )
{
mapPoint = point.transform(_mapf.getProfile()->getSRS());
if ( !mapPoint.isValid() )
{
OE_WARN << LC << "Fail: coord transform failed" << std::endl;
return false;
}
}
// get the tilekey corresponding to the tile we need:
TileKey key = _mapf.getProfile()->createTileKey( mapPoint.x(), mapPoint.y(), bestAvailLevel );
if ( !key.valid() )
{
OE_WARN << LC << "Fail: coords fall outside map" << std::endl;
return false;
}
bool result = false;
while (!result)
{
GeoHeightField geoHF;
TileCache::Record record;
// Try to get the hf from the cache
if ( _cache.get( key, record ) )
{
geoHF = record.value();
}
else
{
// Create it
osg::ref_ptr<osg::HeightField> hf = new osg::HeightField();
hf->allocate( tileSize, tileSize );
// Initialize the heightfield to nodata
for (unsigned int i = 0; i < hf->getFloatArray()->size(); i++)
{
hf->getFloatArray()->at( i ) = NO_DATA_VALUE;
}
if (_mapf.populateHeightField( hf, key ) )
{
geoHF = GeoHeightField( hf.get(), key.getExtent() );
_cache.insert( key, geoHF );
}
}
if (geoHF.valid())
{
float elevation = 0.0f;
result = geoHF.getElevation( mapPoint.getSRS(), mapPoint.x(), mapPoint.y(), _mapf.getMapInfo().getElevationInterpolation(), mapPoint.getSRS(), elevation);
if (result && elevation != NO_DATA_VALUE)
{
// see what the actual resolution of the heightfield is.
if ( out_actualResolution )
*out_actualResolution = geoHF.getXInterval();
out_elevation = (double)elevation;
break;
}
else
{
result = false;
}
}
if (!result)
{
key = key.createParentKey();
if (!key.valid())
//.........这里部分代码省略.........
示例13:
bool
MapInfo::toMapPoint( const GeoPoint& input, GeoPoint& output ) const
{
return input.isValid() ? input.transform(_profile->getSRS(), output) : false;
}
示例14: start
//.........这里部分代码省略.........
else
{
//OE_INFO << LC << "Trivial rejection (bounds check)" << std::endl;
}
}
}
}
if ( _mapf.elevationLayers().empty() )
{
// this means there are no heightfields.
out_elevation = 0.0;
return true;
}
// tile size (resolution of elevation tiles)
unsigned tileSize = std::max(_mapf.getMapOptions().elevationTileSize().get(), 2u);
//This is the max resolution that we actually have data at this point
unsigned int bestAvailLevel = getMaxLevel( point.x(), point.y(), point.getSRS(), _mapf.getProfile());
if (desiredResolution > 0.0)
{
unsigned int desiredLevel = _mapf.getProfile()->getLevelOfDetailForHorizResolution( desiredResolution, tileSize );
if (desiredLevel < bestAvailLevel) bestAvailLevel = desiredLevel;
}
OE_DEBUG << LC << "Best available data level " << point.x() << ", " << point.y() << " = " << bestAvailLevel << std::endl;
// transform the input coords to map coords:
GeoPoint mapPoint = point;
if ( point.isValid() && !point.getSRS()->isHorizEquivalentTo( _mapf.getProfile()->getSRS() ) )
{
mapPoint = point.transform(_mapf.getProfile()->getSRS());
if ( !mapPoint.isValid() )
{
OE_WARN << LC << "Fail: coord transform failed" << std::endl;
return false;
}
}
// get the tilekey corresponding to the tile we need:
TileKey key = _mapf.getProfile()->createTileKey( mapPoint.x(), mapPoint.y(), bestAvailLevel );
if ( !key.valid() )
{
OE_WARN << LC << "Fail: coords fall outside map" << std::endl;
return false;
}
bool result = false;
while (!result)
{
GeoHeightField geoHF;
TileCache::Record record;
// Try to get the hf from the cache
if ( _cache.get( key, record ) )
{
geoHF = record.value();
}
else
{
// Create it
osg::ref_ptr<osg::HeightField> hf = new osg::HeightField();
hf->allocate( tileSize, tileSize );
// Initialize the heightfield to nodata