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C++ GameScene::GetGUI方法代码示例

本文整理汇总了C++中GameScene::GetGUI方法的典型用法代码示例。如果您正苦于以下问题:C++ GameScene::GetGUI方法的具体用法?C++ GameScene::GetGUI怎么用?C++ GameScene::GetGUI使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在GameScene的用法示例。


在下文中一共展示了GameScene::GetGUI方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: while

void GeneticAlgorithmProfile1::BeforeDeployment(cocos2d::Layer& _sc)
{
    GameScene* gs = (GameScene*) &_sc;
    
    if( this->gaThreadData->GetNonGARounds() > 0 && this->gaThreadData->IsGaEnabled() == false)
    {
        int tc = pthread_create(&threadsGA[0], NULL, &GeneticAlgorithmProfile1::Algorithm, this->gaThreadData);
        //wait until need simulating is enabled
        while(!this->gaThreadData->IsGaInitialized() && this->gaThreadData->GetNonGARounds() > 0)
        {
            sleep(1); // wait for ga initialisation
        }
    }
    
    if( this->gaThreadData->IsGaEnabled() == true)
    {
        while(!this->gaThreadData->IsSimulating() && this->gaThreadData->GetNonGARounds() > 0)
        {
            sleep(1); // wait for start simulation to start
        }
        
        if(this->gaThreadData->IsGaEnabled() == true)
        {
            this->BackUpState(_sc);
            gs->GetGUI()->SetGameAlert2("DEPLOYMENT GA SIMULATING : PLEASE WAIT!!!");
            gs->simulationMode = true;
        }
    }
    
}
开发者ID:geofl,项目名称:tdai,代码行数:30,代码来源:GeneticAlgorithmProfile1.cpp

示例2:

void GeneticAlgorithmProfile1::BeforeNextWave(cocos2d::Layer& _sc, void* args)
{
    GameScene* gs = (GameScene*) & _sc;
    
    if( this->gaThreadData->IsGaEnabled() == true)
    {
        this->RestoreState(_sc);
        gs->GetGUI()->GameAlert2Toggle();
        gs->simulationMode = false;
        this->gaThreadData->SetSimulating(false);
        //set the results
        if(args != NULL)
        {
            this->gaThreadData->SetCurrentRoundScores(((CurrentRoundScores*) args)->creepsLeftFitness, ((CurrentRoundScores*) args)->creepsLeftPercFitness);
        }
    }
}
开发者ID:geofl,项目名称:tdai,代码行数:17,代码来源:GeneticAlgorithmProfile1.cpp


注:本文中的GameScene::GetGUI方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。