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C++ GLView::setScissorInPoints方法代码示例

本文整理汇总了C++中GLView::setScissorInPoints方法的典型用法代码示例。如果您正苦于以下问题:C++ GLView::setScissorInPoints方法的具体用法?C++ GLView::setScissorInPoints怎么用?C++ GLView::setScissorInPoints使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在GLView的用法示例。


在下文中一共展示了GLView::setScissorInPoints方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: onBeforeVisitScissor

void ClippingRectangleNode::onBeforeVisitScissor()
{
    if (_clippingEnabled) {
        // record old ClipRegion
        GLView* glView = Director::getInstance()->getOpenGLView();
        if (glView->isScissorEnabled()) {
            _preClipRegion = glView->getScissorRect();
        } else {
            _preClipRegion = Rect::ZERO;
        }
        glEnable(GL_SCISSOR_TEST);
        
        float scaleX = _scaleX;
        float scaleY = _scaleY;
        Node *parent = this->getParent();
        while (parent) {
            scaleX *= parent->getScaleX();
            scaleY *= parent->getScaleY();
            parent = parent->getParent();
        }
        
        // push this ClipRegion
        const Point pos = convertToWorldSpace(Point(_clippingRegion.origin.x, _clippingRegion.origin.y));
        glView->setScissorInPoints(pos.x,
                                   pos.y,
                                   _clippingRegion.size.width * scaleX,
                                   _clippingRegion.size.height * scaleY);
    }
}
开发者ID:sebastianleecn,项目名称:Quick-Cocos2dx-Community,代码行数:29,代码来源:CCClippingRectangleNode.cpp

示例2: onAfterVisitScissor

void ClippingRectangleNode::onAfterVisitScissor()
{
    if (_clippingEnabled)
    {
        // rollback to old ClipRegion
        if (_preClipRegion.size.width > 0) {
            GLView* glView = Director::getInstance()->getOpenGLView();
            glView->setScissorInPoints(_preClipRegion.origin.x,
                                       _preClipRegion.origin.y,
                                       _preClipRegion.size.width,
                                       _preClipRegion.size.height);
        } else {
            glDisable(GL_SCISSOR_TEST);
        }
    }
}
开发者ID:sebastianleecn,项目名称:Quick-Cocos2dx-Community,代码行数:16,代码来源:CCClippingRectangleNode.cpp

示例3: onBeforeVisitScissor

void ClippingRectangleNode::onBeforeVisitScissor()
{
    if (_clippingEnabled) {
        glEnable(GL_SCISSOR_TEST);

        float scaleX = _scaleX;
        float scaleY = _scaleY;
        Node *parent = this->getParent();
        while (parent) {
            scaleX *= parent->getScaleX();
            scaleY *= parent->getScaleY();
            parent = parent->getParent();
        }
        
        const Point pos = convertToWorldSpace(Point(_clippingRegion.origin.x, _clippingRegion.origin.y));
        GLView* glView = Director::getInstance()->getOpenGLView();
        glView->setScissorInPoints(pos.x,
                                   pos.y,
                                   _clippingRegion.size.width * scaleX,
                                   _clippingRegion.size.height * scaleY);
    }
}
开发者ID:funseek,项目名称:TransitionExample,代码行数:22,代码来源:CCClippingRectangleNode.cpp


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