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C++ DuckList::end方法代码示例

本文整理汇总了C++中DuckList::end方法的典型用法代码示例。如果您正苦于以下问题:C++ DuckList::end方法的具体用法?C++ DuckList::end怎么用?C++ DuckList::end使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在DuckList的用法示例。


在下文中一共展示了DuckList::end方法的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: selected_ducks

void
DuckDrag_SmoothMove::duck_drag(Duckmatic* duckmatic, const synfig::Vector& vector)
{
	const DuckList selected_ducks(duckmatic->get_selected_ducks());
	DuckList::const_iterator iter;
	synfig::Vector vect(duckmatic->snap_point_to_grid(vector)-drag_offset_+snap);

	int i;

	Time time(duckmatic->get_time());

	// process vertex and position ducks first
	for(i=0,iter=selected_ducks.begin();iter!=selected_ducks.end();++iter,i++)
	{
		// skip this duck if it is NOT a vertex or a position
		if (((*iter)->get_type() != Duck::TYPE_VERTEX &&
			 (*iter)->get_type() != Duck::TYPE_POSITION))
			continue;
		Point p(positions[i]);

		float dist(1.0f-(p-drag_offset_).mag()/get_radius());
		if(dist<0)
			dist=0;

		last_[i]=vect*dist;
		(*iter)->set_trans_point(p+last_[i], time);
	}

	// then process non vertex and non position ducks
	for(i=0,iter=selected_ducks.begin();iter!=selected_ducks.end();++iter,i++)
	{
		// skip this duck if it IS a vertex or a position
		if (!((*iter)->get_type() != Duck::TYPE_VERTEX &&
			 (*iter)->get_type() != Duck::TYPE_POSITION))
			continue;
		Point p(positions[i]);

		float dist(1.0f-(p-drag_offset_).mag()/get_radius());
		if(dist<0)
			dist=0;

		last_[i]=vect*dist;
		(*iter)->set_trans_point(p+last_[i], time);
	}

	// then patch up the tangents for the vertices we've moved
	duckmatic->update_ducks();

	last_translate_=vect;
	//snap=Vector(0,0);
}
开发者ID:jlssepulveda,项目名称:synfig,代码行数:51,代码来源:state_smoothmove.cpp

示例2: selected_ducks

void
DuckDrag_Mirror::duck_drag(Duckmatic* duckmatic, const synfig::Vector& vector)
{
	center=vector;
	int i;

	const DuckList selected_ducks(duckmatic->get_selected_ducks());
	DuckList::const_iterator iter;

	Time time(duckmatic->get_time());

	// do the Vertex and Position ducks first
	for(i=0,iter=selected_ducks.begin();iter!=selected_ducks.end();++iter,i++)
		if ((*iter)->get_type() == Duck::TYPE_VERTEX ||
			(*iter)->get_type() == Duck::TYPE_POSITION)
		{
			Vector p(positions[i]);

			if		(axis==AXIS_X) p[0] = -(p[0]-center[0]) + center[0];
			else if	(axis==AXIS_Y) p[1] = -(p[1]-center[1]) + center[1];

			(*iter)->set_trans_point(p);
		}

	// then do the other ducks
	for(i=0,iter=selected_ducks.begin();iter!=selected_ducks.end();++iter,i++)
		if ((*iter)->get_type() != Duck::TYPE_VERTEX &&
			(*iter)->get_type() != Duck::TYPE_POSITION)
		{
			// we don't need to mirror radius ducks - they're one-dimensional
			if ((*iter)->is_radius())
				continue;

			Vector p(positions[i]);

			if		(axis==AXIS_X) p[0] = -(p[0]-center[0]) + center[0];
			else if	(axis==AXIS_Y) p[1] = -(p[1]-center[1]) + center[1];

			(*iter)->set_trans_point(p);
		}
}
开发者ID:aaronaskew,项目名称:synfig,代码行数:41,代码来源:state_mirror.cpp

示例3: selected_ducks

void
DuckDrag_Rotate::begin_duck_drag(Duckmatic* duckmatic, const synfig::Vector& offset)
{
	last_rotate=Vector(1,1);

	const DuckList selected_ducks(duckmatic->get_selected_ducks());
	DuckList::const_iterator iter;

/*
	if(duckmatic->get_selected_ducks().size()<2)
	{
		bad_drag=true;
		return;
	}
*/
	bad_drag=false;

		drag_offset=duckmatic->find_duck(offset)->get_trans_point();

		//snap=drag_offset-duckmatic->snap_point_to_grid(drag_offset);
		//snap=offset-drag_offset;
		snap=Vector(0,0);

	// Calculate center
	Point vmin(100000000,100000000);
	Point vmax(-100000000,-100000000);
	//std::set<etl::handle<Duck> >::iterator iter;
	positions.clear();
	int i;
	for(i=0,iter=selected_ducks.begin();iter!=selected_ducks.end();++iter,i++)
	{
		Point p((*iter)->get_trans_point());
		vmin[0]=min(vmin[0],p[0]);
		vmin[1]=min(vmin[1],p[1]);
		vmax[0]=max(vmax[0],p[0]);
		vmax[1]=max(vmax[1],p[1]);
		positions.push_back(p);
	}
	center=(vmin+vmax)*0.5;
	if((vmin-vmax).mag()<=EPSILON)
		move_only=true;
	else
		move_only=false;


	synfig::Vector vect(offset-center);
	original_angle=Angle::tan(vect[1],vect[0]);
	original_mag=vect.mag();
}
开发者ID:aaronaskew,项目名称:synfig,代码行数:49,代码来源:state_rotate.cpp

示例4: selected_ducks

Smach::event_result
StateNormal_Context::event_multiple_ducks_clicked_handler(const Smach::event& x)
{
	// synfig::info("STATE NORMAL: Received multiple duck click event");

	//const EventMouse& event(*reinterpret_cast<const EventMouse*>(&x));

	std::list<synfigapp::ValueDesc> value_desc_list;

	// Create a list of value_descs associated with selection
	const DuckList selected_ducks(get_work_area()->get_selected_ducks());
	DuckList::const_iterator iter;
	for(iter=selected_ducks.begin();iter!=selected_ducks.end();++iter)
	{
		synfigapp::ValueDesc value_desc((*iter)->get_value_desc());

		if(!value_desc.is_valid())
			continue;
		value_desc_list.push_back(value_desc);
	}

	Gtk::Menu *menu=manage(new Gtk::Menu());
	menu->signal_hide().connect(sigc::bind(sigc::ptr_fun(&delete_widget), menu));

	const EventMouse& event(*reinterpret_cast<const EventMouse*>(&x));
	canvas_view_->get_instance()->make_param_menu(
			menu,
			canvas_view_->get_canvas(),
			value_desc_list,
			event.duck ? event.duck->get_value_desc() : synfigapp::ValueDesc()
		);

	menu->popup(3,gtk_get_current_event_time());

	return Smach::RESULT_ACCEPT;
}
开发者ID:jottoprimo,项目名称:synfig,代码行数:36,代码来源:state_normal.cpp

示例5: vect

void
DuckDrag_Rotate::duck_drag(Duckmatic* duckmatic, const synfig::Vector& vector)
{
	if(bad_drag)
		return;

	//std::set<etl::handle<Duck> >::iterator iter;
	synfig::Vector vect(duckmatic->snap_point_to_grid(vector)-center+snap);

	const DuckList selected_ducks(duckmatic->get_selected_ducks());
	DuckList::const_iterator iter;

	if(move_only)
	{
		int i;
		for(i=0,iter=selected_ducks.begin();iter!=selected_ducks.end();++iter,i++)
		{
			if((*iter)->get_type()!=Duck::TYPE_VERTEX&&(*iter)->get_type()!=Duck::TYPE_POSITION)continue;

			Vector p(positions[i]);

			p[0]+=vect[0];
			p[1]+=vect[1];
			(*iter)->set_trans_point(p);
		}
		for(i=0,iter=selected_ducks.begin();iter!=selected_ducks.end();++iter,i++)
		{
			if(!((*iter)->get_type()!=Duck::TYPE_VERTEX&&(*iter)->get_type()!=Duck::TYPE_POSITION))continue;

			Vector p(positions[i]);

			p[0]+=vect[0];
			p[1]+=vect[1];
			(*iter)->set_trans_point(p);
		}
		return;
	}

	Angle::tan angle(vect[1],vect[0]);
	angle=original_angle-angle;
	Real mag(vect.mag()/original_mag);
	Real sine(Angle::sin(angle).get());
	Real cosine(Angle::cos(angle).get());

	int i;
	for(i=0,iter=selected_ducks.begin();iter!=selected_ducks.end();++iter,i++)
	{
		if((*iter)->get_type()!=Duck::TYPE_VERTEX&&(*iter)->get_type()!=Duck::TYPE_POSITION)continue;

		Vector x(positions[i]-center),p;

		p[0]=cosine*x[0]+sine*x[1];
		p[1]=-sine*x[0]+cosine*x[1];
		if(use_magnitude)p*=mag;
		p+=center;
		(*iter)->set_trans_point(p);
	}
	for(i=0,iter=selected_ducks.begin();iter!=selected_ducks.end();++iter,i++)
	{
		if(!((*iter)->get_type()!=Duck::TYPE_VERTEX&&(*iter)->get_type()!=Duck::TYPE_POSITION))continue;

		Vector x(positions[i]-center),p;

		p[0]=cosine*x[0]+sine*x[1];
		p[1]=-sine*x[0]+cosine*x[1];
		if(use_magnitude)p*=mag;
		p+=center;
		(*iter)->set_trans_point(p);
	}

	last_rotate=vect;
	//snap=Vector(0,0);
}
开发者ID:aaronaskew,项目名称:synfig,代码行数:73,代码来源:state_rotate.cpp

示例6: selected_ducks

void
DuckDrag_Scale::duck_drag(Duckmatic* duckmatic, const synfig::Vector& vector)
{
	const DuckList selected_ducks(duckmatic->get_selected_ducks());
	DuckList::const_iterator iter;

	if(bad_drag)
		return;

	//std::set<etl::handle<Duck> >::iterator iter;
	synfig::Vector vect(duckmatic->snap_point_to_grid(vector)-center);
	last_scale=vect;

	if(move_only)
	{
		int i;
		for(i=0,iter=selected_ducks.begin();iter!=selected_ducks.end();++iter,i++)
		{
			if(((*iter)->get_type()!=Duck::TYPE_VERTEX&&(*iter)->get_type()!=Duck::TYPE_POSITION))continue;

			Vector p(positions[i]);

			p[0]+=vect[0];
			p[1]+=vect[1];
			(*iter)->set_trans_point(p);
		}
		for(i=0,iter=selected_ducks.begin();iter!=selected_ducks.end();++iter,i++)
		{
			if(!((*iter)->get_type()!=Duck::TYPE_VERTEX&&(*iter)->get_type()!=Duck::TYPE_POSITION))continue;

			Vector p(positions[i]);

			p[0]+=vect[0];
			p[1]+=vect[1];
			(*iter)->set_trans_point(p);
		}
		return;
	}

	if(!lock_aspect)
	{
		if(abs(drag_offset[0]-center[0])>EPSILON)
			vect[0]/=drag_offset[0]-center[0];
		else
			vect[0]=1;
		if(abs(drag_offset[1]-center[1])>EPSILON)
			vect[1]/=drag_offset[1]-center[1];
		else
			vect[1]=1;
		}
	else
	{
		//vect[0]=vect[1]=vect.mag()*0.707106781;
		Real amount(vect.mag()/(drag_offset-center).mag());
		vect[0]=vect[1]=amount;
	}

	if(vect[0]<EPSILON && vect[0]>-EPSILON)
		vect[0]=1;
	if(vect[1]<EPSILON && vect[1]>-EPSILON)
		vect[1]=1;

	int i;
	for(i=0,iter=selected_ducks.begin();iter!=selected_ducks.end();++iter,i++)
	{
		if(((*iter)->get_type()!=Duck::TYPE_VERTEX&&(*iter)->get_type()!=Duck::TYPE_POSITION))continue;

		Vector p(positions[i]-center);

		p[0]*=vect[0];
		p[1]*=vect[1];
		p+=center;
		(*iter)->set_trans_point(p);
	}
	for(i=0,iter=selected_ducks.begin();iter!=selected_ducks.end();++iter,i++)
	{
		if(!((*iter)->get_type()!=Duck::TYPE_VERTEX&&(*iter)->get_type()!=Duck::TYPE_POSITION))continue;

		Vector p(positions[i]-center);

		p[0]*=vect[0];
		p[1]*=vect[1];
		p+=center;
		(*iter)->set_trans_point(p);
	}

	last_scale=vect;
	//snap=Vector(0,0);
}
开发者ID:ChillyCider,项目名称:synfig-reloaded,代码行数:89,代码来源:state_scale.cpp

示例7: if

void
StateWidth_Context::AdjustWidth(handle<Duckmatic::Bezier> c, float t, Real mult, bool invert)
{
	//Leave the function if there is no curve
	if(!c)return;
	Real amount1=0,amount2=0;
	//decide how much to change each width
	/*
	t \in [0,1]
	both pressure and multiply amount are in mult
		(may want to change this to allow different types of falloff)
	rsq is the squared distance from the point on the curve (also part of the falloff)
	*/
	//may want to provide a different falloff function...
	if(t <= 0.2)
		amount1 = mult;
	else if(t >= 0.8)
		amount2 = mult;
	else
	{
		float u = (t-0.2)/0.6;
		amount1 = (1-u)*mult;
		amount2 = u*mult;
	}
	// change sign if we are decreasing widths
	if(invert)
	{
		amount1 *= -1;
		amount2 *= -1;
	}
	// ducks for the bezier vertexes
	handle<Duck>	p1 = c->p1;
	handle<Duck>	p2 = c->p2;
	// ducks for the widths of the bezier vertexes
	handle<Duck>	w1,w2;
	//find w1,w2
	{
		const DuckList dl = get_work_area()->get_duck_list();
		DuckList::const_iterator i = dl.begin();
		for(;i != dl.end(); ++i)
		{
			if((*i)->get_type() == Duck::TYPE_WIDTH)
			{
				if((*i)->get_origin_duck() == p1)
				{
					w1 = *i;
				}
				if((*i)->get_origin_duck() == p2)
				{
					w2 = *i;
				}
			}
		}
	}
	// change the widths of the affected BLine of Outlines
	if(amount1 != 0 && w1)
	{
		Real width = w1->get_point().mag();
		width += amount1;
		w1->set_point(Vector(width,0));
		//log in the list of changes...
		//to truly be changed after everything is said and done
		changetable[w1] = width;
	}
	if(amount2 != 0 && w2)
	{
		Real width = w2->get_point().mag();
		width += amount2;
		w2->set_point(Vector(width,0));
		//log in the list of changes...
		//to truly be changed after everything is said and done
		changetable[w2] = width;
	}
	///////
	// Change the widths of the affected BLine of Advance Outlines
	// Parents value nodes of the value node of the p1 and p2 ducks.
	synfig::ValueNode::Handle p1pvn(p1->get_value_desc().get_parent_value_node());
	synfig::ValueNode::Handle p2pvn(p2->get_value_desc().get_parent_value_node());
	// if the bezier position ducks are linkable valuenode children
	if(p1pvn && p2pvn && p1pvn==p2pvn)
	{
		// we guess that the parent value node is a bline value node
		synfig::ValueNode::Handle bezier_bline=p1pvn;
		// Positions of the points on the bline
		Real p1_pos, bezier_size;
		// index of the first point on the bezier
		int p1_i;
		// retrieve the number of blinepoints on the bline and the loop of the bline
		int bline_size((*(bezier_bline))(get_canvas()->get_time()).get_list().size());
		bool loop((*(bezier_bline))(get_canvas()->get_time()).get_loop());
		p1_i = p1->get_value_desc().get_index();
		// bezier size depends on loop status
		bezier_size = 1.0/(loop?bline_size:(bline_size-1));
		if(loop)
		{
			// if looped and the we are in the first bezier
			if(p1_i == (bline_size -1))
				p1_i = 0;
			else
				p1_i++;
//.........这里部分代码省略.........
开发者ID:yellow-dee,项目名称:synfig,代码行数:101,代码来源:state_width.cpp


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